Projector camera systems: Difference between revisions

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'''Projector-camera systems''' (pro-cam), also called camera-projector systems,<ref name="Sukthankar">{{cite web|last1=Sukthankar|first1=Rahul|title=Smart Projectors: Camera-Projector Systems|url=http://www.cs.cmu.edu/~rahuls/Research/Projector/|website=www.cs.cmu.edu|accessdate=4 January 2017}}</ref> augment a local surface with a projected captured image of a remote surface, creating a [[shared workspace]] for remote collaboration. A pro-cam system consists of a vertical screen for implementing interpersonal space where front-facing videos are displayed and a horizontal projected screen on the tabletop for implementing shared workspace where downward facing videos are overlapped.
'''Projector-camera systems''' (pro-cam), also called camera-projector systems,<ref name="Sukthankar">{{cite web|last1=Sukthankar|first1=Rahul|title=Smart Projectors: Camera-Projector Systems|url=http://www.cs.cmu.edu/~rahuls/Research/Projector/|website=www.cs.cmu.edu|accessdate=4 January 2017}}</ref> augment a local surface with a projected captured image of a remote surface, creating a [[shared workspace]] for remote collaboration. Projector-camera systems may also be used for artistic and entertainment purposes.<ref name="Bimber2009">{{cite journal|last1=Bimber|first1=Oliver|last2=Yang|first2=Xubo|title=Projector-Camera Systems in Entertainment and Art|journal=In book: Handbook of Multimedia for Digital Entertainment and Arts|date=1 January 2009|pages=471–496|doi=10.1007/978-0-387-89024-1_21|url=https://www.researchgate.net/publication/226260354_Projector-Camera_Systems_in_Entertainment_and_Art}}</ref> A pro-cam system consists of a vertical screen for implementing interpersonal space where front-facing videos are displayed and a horizontal projected screen on the tabletop for implementing shared workspace where downward facing videos are overlapped.


Pro-cam systems create a shared workspace between users with overlapping video technique which was invented by the researcher [https://www.microsoft.com/en-us/research/people/johntang/ John Tang] in [[PARC (company)|Xerox PARC]], 1991.<ref>{{Cite journal|last=Tang|first=John C.|last2=Minneman|first2=Scott L.|date=1990-01-01|title=VideoDraw: A Video Interface for Collaborative Drawing|url=http://doi.acm.org/10.1145/97243.97302|journal=Proceedings of the SIGCHI Conference on Human Factors in Computing Systems|series=CHI '90|location=New York, NY, USA|publisher=ACM|pages=313–320|doi=10.1145/97243.97302|isbn=0201509326}}</ref>
Pro-cam systems create a shared workspace between users with overlapping video technique which was invented by the researcher [https://www.microsoft.com/en-us/research/people/johntang/ John Tang] in [[PARC (company)|Xerox PARC]], 1991.<ref>{{Cite journal|last=Tang|first=John C.|last2=Minneman|first2=Scott L.|date=1990-01-01|title=VideoDraw: A Video Interface for Collaborative Drawing|url=http://doi.acm.org/10.1145/97243.97302|journal=Proceedings of the SIGCHI Conference on Human Factors in Computing Systems|series=CHI '90|location=New York, NY, USA|publisher=ACM|pages=313–320|doi=10.1145/97243.97302|isbn=0201509326}}</ref>

Revision as of 21:08, 4 January 2017

Projector-camera systems (pro-cam), also called camera-projector systems,[1] augment a local surface with a projected captured image of a remote surface, creating a shared workspace for remote collaboration. Projector-camera systems may also be used for artistic and entertainment purposes.[2] A pro-cam system consists of a vertical screen for implementing interpersonal space where front-facing videos are displayed and a horizontal projected screen on the tabletop for implementing shared workspace where downward facing videos are overlapped.

Pro-cam systems create a shared workspace between users with overlapping video technique which was invented by the researcher John Tang in Xerox PARC, 1991.[3]

Digital Desk and Double Digital Desk was the first prototypes of pro-cam systems developed by Xerox Research Center Europe.

ShareTable was the first prototype which is deployed in the field and tested with real users created by Lana Yarosh et al. at 2009 [4][5].

Microsoft Research has introduced the IllumiShare system which was an application of pro-cam systems at 2012.[6]

HP Inc. created a consumer pro-cam product named Sprout and released to market at the end of 2014.[7]

Hp Sprout

References

  1. ^ Sukthankar, Rahul. "Smart Projectors: Camera-Projector Systems". www.cs.cmu.edu. Retrieved 4 January 2017.
  2. ^ Bimber, Oliver; Yang, Xubo (1 January 2009). "Projector-Camera Systems in Entertainment and Art". In book: Handbook of Multimedia for Digital Entertainment and Arts: 471–496. doi:10.1007/978-0-387-89024-1_21.
  3. ^ Tang, John C.; Minneman, Scott L. (1990-01-01). "VideoDraw: A Video Interface for Collaborative Drawing". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '90. New York, NY, USA: ACM: 313–320. doi:10.1145/97243.97302. ISBN 0201509326.
  4. ^ Yarosh, Svetlana; Cuzzort, Stephen; Müller, Hendrik; Abowd, Gregory D. (2009-01-01). "Developing a Media Space for Remote Synchronous Parent-child Interaction". Proceedings of the 8th International Conference on Interaction Design and Children. IDC '09. New York, NY, USA: ACM: 97–105. doi:10.1145/1551788.1551806. ISBN 9781605583952.
  5. ^ Yarosh, Svetlana; Tang, Anthony; Mokashi, Sanika; Abowd, Gregory D. (2013-01-01). ""Almost Touching": Parent-child Remote Communication Using the Sharetable System". Proceedings of the 2013 Conference on Computer Supported Cooperative Work. CSCW '13. New York, NY, USA: ACM: 181–192. doi:10.1145/2441776.2441798. ISBN 9781450313315.
  6. ^ Junuzovic, Sasa; Inkpen, Kori; Blank, Tom; Gupta, Anoop (2012-01-01). "IllumiShare: Sharing Any Surface". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '12. New York, NY, USA: ACM: 1919–1928. doi:10.1145/2207676.2208333. ISBN 9781450310154.
  7. ^ Westover, Brian. "Hands On With the Weird But Intriguing HP Sprout". PCMAG. Retrieved 4 January 2017.