Flag Capture: Difference between revisions
Started article on Flag Capture, a game for the Atari 2600 |
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Revision as of 19:48, 4 September 2019
Flag Capture | |
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Developer(s) | Atari |
Publisher(s) | Atari |
Platform(s) | Atari 2600 |
Release |
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Genre(s) | Puzzle |
Mode(s) | Single-player, two-player |
Flag Capture (also called Flagcapture) is a video game developed in 1978 by Atari for the Atari 2600 based on the traditional game Capture the flag.[1] The game was designed and programmed by Jim Huether.[2]
The cover art for the game was by John Enright.[3]
Gameplay
The player is shown a grid with white squares in it and must guess which square the flag is behind. To aid the locating of the flag the player may be shown a flag or a number to indicate where the flag may be.[4]
The game may be played in single-player mode, or in a two-player mode where the players play together.[1]
Reception
The reception both at the time of the release and later has been overwhelmingly negative. Videogamecritic.com in their review criticised the controls, the gameplay, the sound, and the graphics.[4] In Classic Home Video Games, 1972-1984: A Complete Reference Guide Brett Weiss described it as "one of the most primitive looking (and sounding) games ever".[1]
The game was, among a number of other Atari games, recommended for use in cognitive rehabilitation as it trained co-ordination of visual input with motor output.[5]
References
- ^ a b c Weiss, Brett (2011). Classic Home Video Games, 1972-1984: A Complete Reference Guide. McFarland. p. 45. ISBN 0786487550. Retrieved 8 August 2019.
- ^ "Flag Capture". Giant Bomb. Retrieved 4 September 2019.
- ^ Lapetino, Tim (2016). Art Of Atari. Dynamite Entertainment. p. 80. ISBN 1524101060. Retrieved 2 September 2019.
- ^ a b "Atari 2600 Reviews 2600 - F". Videogamecritic.com. Retrieved 4 September 2019.
- ^ Trexler, Lance E. (2012). Cognitive Rehabilitation: Conceptualization and Intervention. Springer Science & Business Media. p. 267. ISBN 1468442503. Retrieved 4 September 2019.