Jump to content

Dan Gelber (game designer)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Vanisaac (talk | contribs) at 09:26, 25 August 2022 (rm empty deprecated/unsupported parameters, removed: |image_size = , |home_town = , |residence =). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Dan Gelber
NationalityAmerican
OccupationGame designer

Daniel Seth Gelber is a game designer who has worked primarily on wargames and role-playing games.

Career

Dan Gelber had created an RPG design about a computer-controlled world of dystopic adventure called "Alpha Complex" that he ran for his local group, and Gelber's friend Greg Costikyan and Eric Goldberg approached Gelber about turning the setting into a professional product.[1]: 186  Gelber gave Goldberg and Costikyan his notes for the game and they turned those ideas into a complete manuscript.[1]: 186  Gelber, Costikyan, and Goldberg licensed Paranoia to West End Games, and Ken Rolston helped rewrite the rules before it was published in 1984.[1]: 187 

Gelber also designed (with Jeffrey Simons and Evan Jones) The Marvel Universe Roleplaying Game.[2]

References

  1. ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. ^ "Review of the Marvel Universe Roleplaying Game - RPGnet RPG Game Index".