Dust Racing 2D
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Developer(s) | Jussi Lind |
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Initial release | 2012 |
Stable release | 2.1.0
/ October 23, 2020[1] |
Repository | https://github.com/juzzlin/DustRacing2D |
Platform | Linux, Windows |
Type | Local Play (1-2 players) Racing |
License | GNU GPLv3 |
Website | https://juzzlin.github.io/DustRacing2D/ |
Dust Racing 2D (dustrac) is an open-source, tile-based 2D racing game developed by Jussi Lind. The source code is licensed under GNU GPLv3.
Gameplay
The purpose of the game is to race against eleven challenging computer players on different race tracks. Finishing in TOP 6 will unlock a new race track. Only a small portion of the race track is visible on the scrolling screen. There's also an option for a split-screen two player game. Dust Racing 2D comes with a level editor that makes creating new race tracks easy.
History
Dust Racing 2D was inspired by Super Cars and fi:Slicks ’n’ Slide. The game was built by Jussi Lind on Qt development framework and it uses OpenGL for graphics. Due to the source code availability it is possible to port the game to multiple operating systems.[2] The first version of the game was published in 2012. The game is under continued development as of August 2017.
Reception
Dust Racing 2D was reviewed by Softpedia as being "All in all, Dust Racing 2D proved to be a fun video game, especially for nostalgics who want to relive their childhood." with 4 of 5 points.[2]
Gallery
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Gameplay
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Gameplay
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Gameplay
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Editor
References
- ^ "Release Version 2.1.0 · juzzlin/DustRacing2D". Github.
- ^ a b Nestor, Marius (2015-04-29). "A car racing game written in Qt and geared towards Linux, BSD, Windows and Mac users". Review. Softpedia. Retrieved 2015-04-29.