File:Four types of planet systems 2.png

Page contents not supported in other languages.
This is a file from the Wikimedia Commons
From Wikipedia, the free encyclopedia

Original file(4,800 × 3,600 pixels, file size: 672 KB, MIME type: image/png)

Summary

Description
English: Four types of planet systems. A) Similar. B) Mixed. C) Ordered. D) Antiordered.
Date
Source Own work
Author Merikanto

Four types of planetary systems. Classification of planetary systems based on articles

https://www.sciencedaily.com/releases/2023/02/230214154018.htm

   Lokesh Mishra, Yann Alibert, Stéphane Udry, Christoph Mordasini. Framework for the architecture of exoplanetary systems: I. Four classes of planetary system architecture. Astronomy & Astrophysics, 2023; 670: A68 DOI: 10.1051/0004-6361/202243751
   Lokesh Mishra, Yann Alibert, Stéphane Udry, Christoph Mordasini. Framework for the architecture of exoplanetary systems: II. Nature versus nurture: Emergent formation pathways of architecture classes. Astronomy & Astrophysics, 2023; 670: A69 DOI: 10.1051/0004-6361/202244705
   Luca Maltagliati. Finding order in planetary architectures. Nature Astronomy, 2023; 7 (1): 8 DOI: 10.1038/s41550-023-01895-0

POV-Ray 3.7 source code


//######################### //# //## four different types of planet systems 2 // //## POV-Ray 3.7 source code //# //# 17.12.2023 v 0000.0001 //# //#########################


  1. include "colors.inc"
  2. include "stones.inc"
  3. include "woods.inc"
  4. include "rand.inc"
  5. include "functions.inc"
  1. declare seed1 = seed(123456);
  1. declare rantom=rand(seed1);


  1. default {
 texture {
  //  pigment { rgb <1,0,0> }
  //  normal { bumps 0.3 }
    finish { ambient 0.0 }
  }

}

camera {

     location <-0,0,-100> 
 look_at <-0,0,0>   
 angle 25      

}


global_settings { ambient_light White }


  1. declare stara1=

union {

object {

sphere {0,1.5 }

texture {

pigment { granite scale 0.2 //wrinkles scale 1

color_map { [0 rgb <1,0.5,0.25>*1] [1 rgb <1,1,0.5>*1] } }

finish {ambient <1,1,0>*1} }

}

sphere

{ 0,1 pigment { rgbt 1 } hollow
  interior
  { media
    { emission 1
    
      density
  
      { 
      
     // spherical 
       function {
       f_spherical(x,y,z)
       }
         poly_wave 4
      density_map
        { [0 rgbt <0,0,0,1>]
          [1 rgbt <1,1,0,0>]
        }
      }
    }
 }
 scale 5
}


scale 1 }


light_source {

 <0,0,-10> 
 color White*2   
 looks_like {object {stara1}}   

}


  1. declare t_planet1= texture{

//pigment {color <1,1,1.5>/1.5}

pigment { wrinkles

scale y/5 rotate x*90 color_map {

[0 color <1,1,1.5>/1.5]
[1 color <1,1,1>/1]

}


}

//normal {agate}

finish {diffuse 0.6} }


background { color Black }

 text {
   ttf "cyrvetic.ttf" "A)" 1, 0
   pigment { Red } finish {ambient 1}
   scale z*0.2

scale 2

      translate x*-18
        translate y*13
     translate z*-6	
 }


 text {
   ttf "cyrvetic.ttf" "B)" 1, 0
   pigment { Red } finish {ambient 1}
   scale z*0.2

scale 2

      translate x*-18
        translate y*-13
     translate z*-6	
 }
  text {
   ttf "cyrvetic.ttf" "C)" 1, 0
   pigment { Red } finish {ambient 1}
   scale z*0.2

scale 2

      translate x*18
        translate y*13
     translate z*-6	
 }


  text {
   ttf "cyrvetic.ttf" "D)" 1, 0
   pigment { Red } finish {ambient 1}
   scale z*0.2

scale 2

      translate x*18
        translate y*-13
     translate z*-6	
 }



  1. for (n,2,5)


object { sphere { <0,0,0>, 1 texture {t_planet1} }

	 scale 1
       translate x*n*-4/2*1.5
        translate y*n*3/2*1.5

}


object { sphere { <0,0,0>, 1 texture {t_planet1} }

	 scale 0.8
        scale (n-1)/2
       translate x*n*4/2*1.5
        translate y*n*3/2*1.5

}

object { sphere { <0,0,0>, 1 texture {t_planet1} }

	 scale 0.3
        #scale (4-(1+n))/2
     ##   scale (2+1*rand(1)*3)/2

scale 1+mod(n,2) translate x*n*-4/2*1.5

        translate y*n*-3/2*1.5

}


object { sphere { <0,0,0>, 1 texture {t_planet1} }

	 scale 0.8
        scale (6-n)/2
       translate x*n*4/2*1.5
        translate y*n*-3/2*1.5

}


  1. end





Licensing

I, the copyright holder of this work, hereby publish it under the following license:
Creative Commons CC-Zero This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication.
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

Captions

Four types of planet systems

Items portrayed in this file

depicts

17 December 2023

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current13:36, 17 December 2023Thumbnail for version as of 13:36, 17 December 20234,800 × 3,600 (672 KB)MerikantoUpdate
11:03, 17 December 2023Thumbnail for version as of 11:03, 17 December 20234,800 × 3,600 (469 KB)MerikantoUploaded own work with UploadWizard
No pages on the English Wikipedia use this file (pages on other projects are not listed).

Metadata