File:Quake - family tree.svg
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Full resolution (SVG file, nominally 780 × 646 pixels, file size: 77 KB)
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 10:21, 6 July 2011 | 780 × 646 (77 KB) | SiPlus | (DotA2) | |
| 08:02, 19 April 2011 | 780 × 646 (76 KB) | SiPlus | (Source Engine) | ||
| 14:58, 3 February 2011 | 780 × 646 (70 KB) | SiPlus | (vtmb fix) | ||
| 14:12, 3 February 2011 | 780 × 646 (70 KB) | SiPlus | (Call of Duty improvements.) | ||
| 08:55, 15 August 2010 | 780 × 646 (68 KB) | SiPlus | (Better names for CoD engine, added info about VTMBL.) | ||
| 09:08, 18 March 2010 | 780 × 646 (67 KB) | SiPlus | (Call of Duty) | ||
| 17:14, 15 March 2010 | 744 × 646 (76 KB) | SiPlus | (Half-Life > GoldSrc, Sin > SiN.) | ||
| 18:03, 25 September 2008 | 744 × 646 (76 KB) | IneQuation.pl | ({{Information |Description= Family tree of Quake engine forks |Source=http://www.quakesrc.org/forums/viewtopic.php?t=4551 |Date= |Author=Tei, updates by IneQuation.pl |Permission= |other_versions= }} Category:Video game development ==License== {{cc-) | ||
| 01:22, 11 November 2006 | 744 × 646 (98 KB) | Bayo | ({{Information |Description= |Source=http://www.quakesrc.org/forums/viewtopic.php?t=4551 |Date= |Author=Tei |Permission= |other_versions= }} Category:Computer and video games ==License== {{cc-by-2.0}}) |
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