Jump to content

Language binding

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 2001:f40:905:48c4:c8aa:9600:204b:9c39 (talk) at 09:16, 17 September 2021. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In programming and software design, binding is an application programming interface (API) that provides glue code specifically made to allow a programming language to use a foreign library or operating system service (one that is not native to that language).

Characteristics

Binding generally refers to a mapping of one thing to another. In the context of software libraries, bindings are wrapper libraries that bridge two programming languages, so that a library written for one language can be used in another language.[1] Many software libraries are written in system programming languages such as C or C++. To use such libraries from another language, usually of higher-level, such as Java, Common Lisp, Scheme, Python, or Lua, a binding to the library must be created in that language, possibly requiring recompiling the language's code, depending on the amount of modification needed.[2] However, most languages offer a foreign function interface, such as Python's and OCaml's ctypes, and Embeddable Common Lisp's cffi and uffi.[3][4][5]

For example, Python bindings are used when an extant C library, written for some purpose, is to be used from Python. Another example is libsvn which is written in C to provide an API to access the Subversion software repository. To access Subversion from within Java code, libsvnjavahl can be used, which depends on libsvn being installed and acts as a bridge between the language Java and libsvn, thus providing an API that invokes functions from libsvn to do the work.[6]

Major motives to create library bindings include software reuse, to reduce reimplementing a library in several languages, and the difficulty of implementing some algorithms efficiently in some high-level languages.

Runtime environment

Object models

Virtual machines

Porting

See also

References

  1. ^ "Appendix A. Creating a language binding for cairo". Cairographics.org. Retrieved 2014-04-02.
  2. ^ "Standards, APIs, Interfaces and Bindings". Acm.org. Archived from the original on 2015-01-16. Retrieved 2014-04-02.
  3. ^ "ctypes – A foreign function library for Python". Python v3.8.3 documentation. Docs.python.org. Retrieved 2020-06-04.
  4. ^ Hickey, Jason; Madhavapeddy, Anil; Minsky, Yaron (2013). "Real Worl OCaml, Chapter 19. Foreign Function Interface". realworldocaml.org. Retrieved 2015-07-19.
  5. ^ "Introduction – CFFI User Manual". Common-lisp.net. Retrieved 2014-04-02.
  6. ^ "Subversion JavaHL FAQ". Subclipse.tigris.org. 2013-06-18. Retrieved 2014-04-02.