Maze War
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| Maze War | |
|---|---|
Maze War played on a Xerox Star 8010 from 1985. |
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| Developer(s) | Steve Colley |
| Platform(s) | Imlac PDS-1 |
| Release date(s) | 1974 |
| Genre(s) | First-person shooter |
| Mode(s) | Single player, multiplayer |
Maze War (also known as The Maze Game, Maze Wars, Mazewar, or simply Maze) is a historically significant video game.
Maze War originated or disseminated a number of concepts used in thousands (perhaps tens of thousands) of games to follow. Both the innovation and the combining of these elements created prior art which enabled thousands of later games to be developed without concern for intellectual property disputes involving these features.
Game play is simple by later standards. Players wander around a maze, being capable of moving backward or forwards, and turning right or left, and peeking through doorways. Other players are seen as eyeballs. When a player sees another player, they can shoot them. Players gain points for shooting other players, and lose them for being shot. Occasionally in some versions, a duck also appears in the passage.
[edit] Maze alumni
Steve Colley subsequently worked on very early versions of Mars rover technology for NASA, and found that his 3D perspective work on Maze Wars was useful for this project.[citation needed]
[edit] External links
- The DigiBarn Computer Museum's Maze War 30 Year Retrospective: "The First First-person Shooter" (Contains additional text and images that include screenshots)
- Image of Maze War on a Xerox Alto
- Ad and press release for MacroMind MazeWars+

