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MicroGame

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This is an old revision of this page, as edited by BOZ (talk | contribs) at 20:10, 11 March 2022 (→‎History: so as not to use this word twice in the paragraph). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.

History

In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited number of counters, a small map and a short rulebook, all packaged in a ziplock bag. It initially sold for $2.95, much cheaper than standard-sized boxed wargames of the time.[1] As game historian Shannon Appelcline noted in the 2014 book Designers & Dragons, "The games were quite cheap for the market at the time but nonetheless allowed for a good amount of enjoyment and replayability."[1]: 78–79 

Metagaming Concepts first used the term "MicroGame" when they released Ogre, MicroGame #1 in 1977.[2][3]

Games

References

  1. ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
  2. ^ Scoleri III, Joseph (March 2, 2002). "The Metagaming MicroGame Games, Page 1". The Maverick's Classic Microgames Museum.
  3. ^ Easterbrook, Martin (Aug–Sep 1977). "Open Box: Ogre". White Dwarf (#2). Games Workshop: 12.