Overlap–save method

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Overlap–save is the traditional name for an efficient way to evaluate the discrete convolution between a very long signal x[n] and a finite impulse response (FIR) filter h[n]:

y[n] = x[n] * h[n] \ \stackrel{\mathrm{def}}{=} \ \sum_{m=-\infty}^{\infty} h[m] \cdot x[n-m] = \sum_{m=1}^{M} h[m] \cdot x[n-m],\,






where h[m]=0 for m outside the region [1, M].

A sequence of 4 plots depicts one cycle of the Overlap-save convolution algorithm. The 1st plot is a long sequence of data to be processed with a lowpass FIR filter. The 2nd plot is one segment of the data to be processed in piecewise fashion. The 3rd plot is the filtered segment, with the usable portion colored red. The 4th plot shows the filtered segment appended to the output stream.

The concept is to compute short segments of y[n] of an arbitrary length L, and concatenate the segments together. Consider a segment that begins at n = kL + M, for any integer k, and define:

x_k[n]  \ \stackrel{\mathrm{def}}{=}
x[n+kL] & 1 \le n \le L+M-1\\
0 & \textrm{otherwise}.
y_k[n] \ \stackrel{\mathrm{def}}{=} \ x_k[n]*h[n]\,

Then, for kL + M  ≤  n  ≤  kL + L + M − 1, and equivalently M  ≤  n − kL  ≤  L + M − 1, we can write:

y[n] = \sum_{m=1}^{M} h[m] \cdot x_k[n-kL-m]
&= x_k[n-kL] * h[n] \\
&\stackrel{\mathrm{def}}{=} \ y_k[n-kL].

The task is thereby reduced to computing yk[n], for M  ≤  n  ≤  L + M − 1.

Now note that if we periodically extend xk[n] with period N  ≥  L + M − 1, according to:

x_{k,N}[n] \ \stackrel{\mathrm{def}}{=} \ \sum_{k=-\infty}^{\infty} x_k[n - kN],

the convolutions  (x_{k,N})*h\,  and  x_k*h\,  are equivalent in the region M  ≤  n  ≤  L + M − 1. So it is sufficient to compute the N-point circular (or cyclic) convolution of x_k[n]\, with h[n]\,  in the region [1, N].  The subregion [ML + M − 1] is appended to the output stream, and the other values are discarded.

The advantage is that the circular convolution can be computed very efficiently as follows, according to the circular convolution theorem:

y_k[n] = \scriptstyle \text{DFT}^{-1} \displaystyle  (\ \scriptstyle \text{DFT} \displaystyle (x_k[n])\cdot \scriptstyle \text{DFT} \displaystyle (h[n])\ ),


  • DFT and DFT−1 refer to the Discrete Fourier transform and inverse Discrete Fourier transform, respectively, evaluated over N discrete points, and
  • N is customarily chosen to be an integer power-of-2, which optimizes the efficiency of the FFT algorithm.
  • Optimal N is in the range [4M, 8M].


 (Overlap–save algorithm for linear convolution)
 h = FIR_impulse_response
 M = length(h)
 overlap = M-1
 N = 4*overlap    (or a nearby power-of-2)
 step_size = N-overlap
 H = DFT(h, N)
 position = 0
 while position+N <= length(x)
     yt = IDFT( DFT( x(1+position : N+position), N ) * H, N )
     y(1+position : step_size+position) = yt(M : N)    #discard M-1 y-values
     position = position + step_size


When the DFT and its inverse is implemented by the FFT algorithm, the pseudocode above requires about N log2(N) + N complex multiplications for the FFT, product of arrays, and IFFT.[1] Each iteration produces N-M+1 output samples, so the number of complex multiplications per output sample is about:

\frac{N \log_2(N) + N}{N-M+1}.\,






For example, when M=201 and N=1024, Eq.2 equals 13.67, whereas direct evaluation of Eq.1 would require up to 201 complex multiplications per output sample, the worst case being when both x and h are complex-valued. Also note that for any given M, Eq.2 has a minimum with respect to N. It diverges for both small and large block sizes.


Overlap–discard[2] and Overlap–scrap[3] are less commonly used labels for the same method described here. However, these labels are actually better (than overlap–save) to distinguish from overlap–add, because both methods "save", but only one discards. "Save" merely refers to the fact that M − 1 input (or output) samples from segment k are needed to process segment k + 1.

Extending overlap–save[edit]

The overlap-save algorithm may be extended to include other common operations of a system:[4][5]

  • additional channels can be processed more cheaply than the first by reusing the forward FFT
  • sampling rates can be changed by using different sized forward and inverse FFTs
  • frequency translation (mixing) can be accomplished by rearranging frequency bins


  1. ^ Cooley-Tukey FFT algorithm for N=2k needs (N/2) log2(N) - see FFT - Definition and speed
  2. ^ Harris 1987.
  3. ^ Frerking 1994.
  4. ^ Carlin et al. 1999, p 31, col 20.
  5. ^ Borgerding 2006, pp 158–161.

See also[edit]


  • Rabiner, Lawrence R.; Gold, Bernard (1975). Theory and application of digital signal processing. Englewood Cliffs, N.J.: Prentice-Hall. pp 65–67. ISBN 0139141014.
  • Harris, F.J. (1987). "Time domain signal processing with the DFT". Handbook of Digital Signal Processing, D.F.Elliot, ed., San Diego: Academic Press. pp 633–699. ISBN 0122370759.
  • Frerking, Marvin (1994). Digital Signal Processing in Communication Systems. New York: Van Nostrand Reinhold. ISBN 0442016166.
  • US patent 6898235, Carlin, Joe; Terry Collins & Peter Hays et al., "Wideband communication intercept and direction finding device using hyperchannelization", published 1999, issued 2005 
  • Borgerding, Mark (2006), "Turning Overlap-Save into a Multiband Mixing, Downsampling Filter Bank", IEEE Signal Processing Magazine (March 2006): 158–161