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Pyroto Mountain

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Pyroto Mountain is an online game based on answering trivia and skill-testing questions. It was originally developed to run as a stand-alone bulletin board system (BBS), later as a BBS door, and more recently as a web application.

History

Pyroto was originally designed in January 1986 in Turbo Pascal by the late Timothy Campbell of Pinnacle Software in the Montreal suburb Cartierville; Timothy later moved to Mount Royal. At the time, it was a complete BBS system that replaced the standard "forums" concept with a similar system hosted in a fantasy setting. Users took on the persona of characters climbing the mountain, talking to each other through "spells" as opposed to conventional messaging commands. In order to gain access to these spells, the user had to climb the mountain levels by answering trivia questions asked by the various "guardians", the computer itself. Players started able to answer only one question a day, and successful answers increased the player's rank, or position on the Mountain.[1] Eventually they would grow to gain magical powers,[2] allowing them to interact with other players, notably using the dreaded "REDUCE" command which would send the target down the mountain.

The new system first went online in February 1986, running on an original 4.77 MHz PC clone. One odd feature of the software is that it made a clicking sound on the server machine for every user keystroke, allowing the sysop (Campbell) to keep track of the activity by listening to the system. In mid-1986 the product was re-packaged as a BBS "door", allowing it to run as a stand-alone program "within" an existing BBS system. The first sale occurred in autumn of 1986. As the BBS world started to saturate in the late 1980s the system became more popular, although generally limited to a few specific markets; Montreal, Toronto and Phoenix. Campbell also wrote a spin-off version in 1988 known as Sapphire, which replaced the fantasy setting with more traditional commands. It was marketed to users who needed a small zero-maintenance system. By the time the BBS market was being eroded by the internet in the mid-1990s, about 200 officially licensed copies of Pyroto had been sold. The last copy of Pyroto sold as a BBS was in 1995.

An interview with Timothy Campbell, in which he discussed Pyroto Mountain, can be seen on the BBS Documentary.[3]

In 1999 Campbell sold all rights for Pyroto Mountain to James Ludwick, who created the company Pyroto, Inc to market it. Campbell continued working with the system in an effort to adapt it to the web, including the ability to scale out to multiple "mountains". In its web-based version, users could also submit new questions into the system. Based upon how well these articles were received, the users grew in stature. Users could then use their stature to assist, impede or attack other users. Ludwick also adapted the basic system into a new game known as MultiMegaCorp, replacing the mountain setting with a business one.[4]

References

  1. ^ Pyroto Mountain Manual
  2. ^ The Pyroto Observer, 'wizzy busy' section
  3. ^ The BBS Documentary
  4. ^ Game Server Platforms, roll over "Pyroto Mountain"