Robotech: The Macross Saga

From Wikipedia, the free encyclopedia
Robotech: The Macross Saga
Developer(s)Lucky Chicken Games
Publisher(s)TDK Mediactive
Director(s)Jamie Ottilie
Jon Hilliard
James Ryman
Matt Saia
Designer(s)Matt Saia
Platform(s)Game Boy Advance
Release
  • NA: October 16, 2002[1]
  • EU: November 15, 2002
Genre(s)Shoot 'em up
Mode(s)Single-player, Multiplayer

Robotech: The Macross Saga is a side-scrolling shoot 'em up for the Game Boy Advance handheld system, developed by Lucky Chicken Games and published by TDK Mediactive. This title was released during a renaissance of Robotech video games, where struggling projects were no longer cancelled and actually made it to market. A remake was published in 2021, Robotech: The Macross Saga HD Edition.

Gameplay[edit]

The game centres on the piloting of Veritech Fighters, the transformable mecha that are a notable feature of the Robotech series. The different modes offer unique advantages and vulnerabilities. Fighter mode has the fastest movement, but can't touch the ground. Battloid mode offers much better aim, but mobility is greatly diminished. While the hybrid Guardian mode splits the difference by combining and averaging these features.

The player can choose from their favorite Macross Saga characters (as seen on Masterpiece Collection toys released at the time). Each character offers varying levels of Power (Quantity of missiles), Stamina (Life energy), Strength (Strength of attacks), Piloting (Speed of movement) and Speed (Speed of Battloid).

After every few side-scrolling missions, there is an isometric view Destroid mission. Destroids are non-transformable Battloids that serve a similar role as a walking tank. The player can choose from a number of Destroids with different abilities.

The game also included a number of unlockable characters who like the main characters have different power levels. Many also fly different vehicles with their own quirks. Each main character you complete the game with unlocks their secret counterpart.

Link cable support allows for up to four player multiplayer.

Development[edit]

Reception[edit]

Robotech: The Macross Saga received "mixed" reviews according to the review aggregation website Metacritic.[2] It was nominated for GameSpot's annual "Most Disappointing Game on Game Boy Advance" award, which went to The Revenge of Shinobi.[9]

In a retrospective review by Hardcore Gamer's Jason Bohn, he criticized the length of the levels for being too long.[10]

References[edit]

  1. ^ "TDK Ships Robotech for GameCube and GBA - News". Nintendo World Report. Retrieved 2023-03-06.
  2. ^ a b "Robotech: The Macross Saga for Game Boy Advance Reviews". Metacritic. CBS Interactive. Retrieved October 24, 2018.
  3. ^ Kato, Matthew (January 2003). "Robotech: The Macross Saga". Game Informer. No. 117. FuncoLand. p. 122. Archived from the original on January 11, 2008. Retrieved September 8, 2019.
  4. ^ Ajami, Amer (December 3, 2002). "Robotech: The Macross Saga Review". GameSpot. CBS Interactive. Retrieved October 24, 2018.
  5. ^ Fryman, Avi (November 13, 2002). "GameSpy: Robotech: The Macross Saga". GameSpy. IGN Entertainment. Archived from the original on November 5, 2005. Retrieved September 8, 2019.
  6. ^ Harris, Craig (October 31, 2002). "Robotech: The Macross Saga". IGN. Ziff Davis. Retrieved October 24, 2018.
  7. ^ Logan (April 13, 2004). "Test: Robotech: The Macross Saga". Jeuxvideo.com (in French). Webedia. Retrieved September 8, 2019.
  8. ^ "Robotech: The Macross Saga". Nintendo Power. Vol. 163. Nintendo of America. December 2002. p. 222.
  9. ^ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003.
  10. ^ Bohn, Jason (October 21, 2015). "Pocket Power: Robotech: The Macross Saga". Hardcore Gamer. Retrieved October 24, 2018.

External links[edit]