Ruff and Honours

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Ruff and Honours
Card Players Adam de Coster.JPG
Origin England
Family Trick-taking
Players 4
Skill(s) required Tactics and Strategy
Cards 52
Deck English
Play Clockwise
Playing time 25 min.
Random chance Medium
Related games
Trump, Whist

Ruff and Honours was an English trick-taking game that was popular in the 16th and 17th Centuries.[1] It died out during the 18th Century when Whist rose to prominence.[1]


Ruff and Honours is covered in Cotton's The Compleat Gamester 1674 where it is described as being commonly known in all parts of England.[2] At the time Randle Cotgrave thought the name was just a synonym for Trump. The game was also known as Slamm, a less popular form was called Whist, and it was closely related to Ruffe and Trump [2] described by Francis Willughby.[3]

Francis Willughby speculated that Trump was an earlier simple trick-taking game without the ruff and honours. The Complete Hoyle Revised points out that references in literature and correspondence to games of Trump, (shortened form of Triumph), have been traced back to the 15th Century in England. Over 500 years there have been many names and variations in rules but all the games were trick-taking games for four players playing in pairs, using the standard English pack with the trump suit selected by an up-turned card.[1]

Cavendish and others state that Ruff and Honours was a descendant of the French game Triomphe (M.Eng. Triumph, Trump).[4] Triomphe, known as French Trump in England, was a five-card game using a shortened deck, an up-turned trump card and played either in partnership or singlehandedly with 2-7 players.[5] Triomphe is mentioned in Bernadine of Sienna's sermon "Ye Tryumphe" (1522). Ruff originally meant strongest suit,[6] and games using this term go back to the mid 15th Century, judging by a reference to the game of Roufle (M.Fr. Roffle, earlier Romfle (1414), from It. Ronfa).[7]


The game has been reconstructed from Cotton's Ruff and Honours and Willughby's similar Ruffe and Trump [2]

  • Deal 12 cards to each player, 4 at a time.
  • The remaining 4 cards become the Stock; the top of which is flipped to determine Trump.
  • The holder of the Ace of Trump "ruffs", taking in the Stock and discarding four cards. Dealer ruff if the Trump card is the Ace.
  • Play 12 tricks as normal, scoring one point for each trick the partners have in excess of 6.
  • Honours in the partnerships' hands are usually scored at the end. 2 points for 3 honours; 4 points for all 4 honours (AKQJ of Trumps).
  • Except on 8 points, honours are declared immediately to end the game. You can declare 3+ honours in your hand, or with 2 honours call "Can-ye" and if your partner has an honour score them.
  • Play to 9 points.

See also[edit]


  1. ^ a b c Morehead, Albert H. (1991). The Complete Hoyle Revised. Double Day. pp. 93–95. 
  2. ^ a b c "Game Report: English Ruff and Honours". Retrieved 15 December 2013. 
  3. ^ Francis Willughby's Book of Games by Francis Willughby, David Cram, Jeffrey L. Forgeng, Dorothy Johnston
  4. ^ Historical Notes on our National Card Game by Cavendish - London Society, 1866, V. IX. pg. 65
  5. ^ "Euchre". 
  6. ^ "Ruff and Trump". 
  7. ^ Online Etymology Dictionary


  • In Antony and Cleopatra (Act IV, Scene XIV), Antony uses a Trump metaphor: "[she has] Pack'd cards with Caesar, and false-play'd my glory; Unto an enemy's triumph."
  • A woman killed with kindness: and The fair maid of the west by Thomas Heywood, Katharine Lee Bates 1917 ISBN 1-4446-4519-6

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