Surface-to-surface intersection problem
Appearance
The surface-to-surface intersection (SSI) need. is a basic workflow in computer-aided geometric design: Given two intersecting surfaces in R3, compute all parts of the intersection curve. If two surfaces intersect, the result will be a set of isolated points, a set of curves, a set of overlapping surfaces, or any combination of these cases.[1] Because exact solutions can be found only for some special surface classes, approximation methods must be used for the general case.[2]
References
- ^ R. Barnhill, G. Farin, M. Jordan, and B. Piper. Surface/Surface Intersection. Computer Aided Geometric Design, 4:3-16,1987.
- ^ M. Hohmeyer. Robust and Efficient Surface Intersection for Solid Modeling. Report No. UCB/CSD 92/681 May 1992, Computer Science Division (EECS), University of California, Berkeley, California 94720
External links
- Surface-to-surface intersections (N.M. Patrikalakis)
Further reading
- Ernst Huber, Intersecting General Parametric Surfaces Using Bounding Volumes, Tenth Canadian Conference on Computational Geometry - CCCG'98,1998.
- Ernst Huber, Surface-to-surface intersection based on triangular parameter domain subdivision, Proceedings of the 11th Canadian Conference on Computational Geometry, UBC, Vancouver, British Columbia, Canada, August 15–18, 1999
- Handbook of Computer Aided Geometric Design, By Gerald E. Farin, Josef Hoschek, Myung-Soo Kim, Published by Elsevier, 2002, ISBN 0-444-51104-0, ISBN 978-0-444-51104-1