Jump to content

Token passing

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by MastiBot (talk | contribs) at 04:03, 27 April 2012 (r2.7.2) (Robot: Removing es:Token passing). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In telecommunication, token passing is a channel access method where a signal called a token is passed between nodes that authorizes the node to communicate. The most well-known examples are token ring and ARCNET.

Token passing schemes provide round-robin scheduling, and if the packets are equally sized, the scheduling is max-min fair. The advantage over contention based channel access is that collisions are eliminated, and that the channel bandwidth can be fully utilized without idle time when demand is heavy. The disadvantage is that even when demand is light, a station wishing to transmit must wait for the token, increasing latency.

Some types of token passing schemes do not need to explicitly send a token between systems because the process of "passing the token" is implicit. An example is the channel access method used during "Contention Free Time Slots" in the ITU-T G.hn standard for high-speed local area networking using existing home wires (power lines, phone lines and coaxial cable).

See also