NeuroRacer: Difference between revisions
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'''NeuroRacer''' is a video game designed as a "therapeutic intervention" for "top-down modulation deficits in older adults."<ref>{{cite web | url = http://gazzaleylab.ucsf.edu/page74.html | title = NeuroRacer Study | publisher = Gazzaley Lab | author = Adam Gazzaley | location = [[University of California, San Francisco]] | accessdate = 2013-09-06 | date = September 4, 2013 }}</ref> |
'''NeuroRacer''' is a video game designed as a "therapeutic intervention" for "top-down modulation deficits in older adults."<ref>{{cite web | url = http://gazzaleylab.ucsf.edu/page74.html | title = NeuroRacer Study | publisher = Gazzaley Lab | author = Adam Gazzaley | location = [[University of California, San Francisco]] | accessdate = 2013-09-06 | date = September 4, 2013 }}</ref> A study on 60-85 year olds showed that the multitasking nature of the game caused improvements in tasks outside of the game involving working memory and sustained attention.<ref>{{cite doi|10.1038/nature12486}}</ref> |
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== References == |
== References == |
Revision as of 17:16, 7 September 2013
NeuroRacer is a video game designed as a "therapeutic intervention" for "top-down modulation deficits in older adults."[1] A study on 60-85 year olds showed that the multitasking nature of the game caused improvements in tasks outside of the game involving working memory and sustained attention.[2]
References
- ^ Adam Gazzaley (September 4, 2013). "NeuroRacer Study". University of California, San Francisco: Gazzaley Lab. Retrieved 2013-09-06.
- ^ Attention: This template ({{cite doi}}) is deprecated. To cite the publication identified by doi:10.1038/nature12486, please use {{cite journal}} (if it was published in a bona fide academic journal, otherwise {{cite report}} with
|doi=10.1038/nature12486
instead.
- Jon Hamilton. "Multitasking After 60: Video Game Boosts Focus, Mental Agility". National Public Radio. Retrieved 2013-09-06.
- "Neuroracer: A Video Game to Sharpen the Mind". Wall Street Journal. September 4, 2013. Retrieved 2013-09-06.
- Alok Jha (September 4, 2013). "Brain-training video games may help reverse cognitive decline in old age". The Guardian. Retrieved 2013-09-06.
- Matt Richtel (September 4, 2013). "A Multitasking Video Game Makes Old Brains Act Younger". Business Day: technology. New York Times. Retrieved 2013-09-06.
- J. A. Anguera; J. Boccanfuso; O. Al-Hashimi; F. Faraji; J. Janowich; E. Kong; Y. Larraburo; C. Rolle; E. Johnston; A. Gazzaley (5 September, 2013). "Video game training enhances cognitive control in older adults". Nature (501): 97–101. doi:10.1038/nature12486.
{{cite journal}}
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External links
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