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APBA Major League Players Baseball

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APBA Major League Players Baseball
Developer(s)Random House
Publisher(s)Random House
Platform(s)Apple II, DOS
ReleaseJuly 1985[1]
Genre(s)Sports, simulation
Mode(s)Single-player

APBA Major League Players Baseball is a 1985 video game published by Random House.

Gameplay

APBA Major League Players Baseball is a game in which all text sports game offers the possibility to play a draft league.[2] Players can create a baseball roster using the names and batting averages of real-life baseball players. Each baseball player and team comes with different offensive and defensive measurements which affect their performance.[3]

Reception

Rick Teverbaugh reviewed the game for Computer Gaming World, and stated that "I like APBA enormously. The action feels like baseball."[2]

Duane E. Widner reviewed the game for Computer Gaming World, and stated that "Unfortunately, the game does not take advantage of all available RAM and accesses the disk drive on every play. That could be a concern over the course of an entire major league season because APBA is fairly slow compared to the others (meaning it takes as long as 30 minutes to complete a game)."[4]

Win Rogers reviewed version 1.5 of the game for Computer Gaming World, and stated that "for what it delivers today, at the price asked, APBA Baseball would not be my first choice for a baseball simulation."[5]

References

  1. ^ Horne, Steve (July 14, 1985). "Baseball by Bits and Bytes". Newsday. p. 385. Retrieved August 16, 2021 – via Newspapers.com.
  2. ^ a b Teverbaugh, Rick (September–October 1986). "Sports Scoreboard". Computer Gaming World. Vol. 1, no. 31. p. 29.
  3. ^ "APBA major League Players Baseball" (PDF). apbagames.com. Retrieved 2 August 2021.
  4. ^ Widner, Duane E. (May 1990). "BASEBALL IS THE NUMBERS: A Brief Survey of Statistics-Based Text Baseball Games". Computer Gaming World. Vol. 1, no. 71. pp. 20–21.
  5. ^ Rogers, Win (August 1992). "Ballpark Under Construction: Miller Associates' APBA Major League Players Baseball 1.5". Computer Gaming World. Vol. 1, no. 97. pp. 72–74.