Deathmaze 5000
Deathmaze 5000 | |
---|---|
Publisher(s) | Med Systems Software |
Programmer(s) | Frank Corr, Jr.[1] |
Series | Continuum[2] |
Platform(s) | Apple II, TRS-80 |
Release | 1980 |
Deathmaze 5000 is TRS-80 computer game written by Frank Corr, Jr. and published by Med Systems Software in 1980.[1] It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.
Gameplay
Deathmaze 5000 is a first-person graphic adventure in which the player begins on the top floor of a five-story building and moves through labyrinthine hallways, with a goal of escaping before starving to death.[3] The adventurer must fight monsters, collect objects, and solve puzzles.[2]
Reception
Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47.[3] Williams commented that "Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It's better than many [more expensive] games I've seen, both in price and in gaming value."[3]
References
- ^ a b Deathmaze 5000 Manual. Med Systems Software. 1980.
- ^ a b Reed, Matthew. "Deathmaze 5000". TRS-80.org.
- ^ a b c Williams, Russ (January 1982). "Capsule Reviews". The Space Gamer (47). Steve Jackson Games: 31–32.