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Double Dunk

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Double Dunk
Developer(s)Atari Corporation
Publisher(s)Atari Corporation
Designer(s)Matthew Hubbard[2]
Platform(s)Atari 2600
Release
Genre(s)Basketball
Mode(s)Single-player, 2-player simultaneous

Double Dunk is a basketball video game developed by Atari Corporation and released in 1989 for the Atari 2600. Programmed by Matthew Hubbard, who previously wrote Dolphin and Zenji for Activision,[2] Double Dunk was one of the last games produced by Atari for its well-known console.

Gameplay

Gameplay screenshot

Double Dunk is a simulation of two-on-two, half-court basketball. Teams have two on-screen characters, a shorter "outside" man and a taller "inside" man. In a single-player game, the player controls the on-screen character closest to the ball, either the one holding the ball (on offense) or the one guarding the opponent with the ball (on defense). In two-player games, each player may control one of the two teams as in a one-player game, or both players may play on the same team against a computer-controlled opponent. At the start of each possession, both offense and defense select from a number of plays (such as the pick and roll on offense), then attempt to score or regain possession of the ball by intercepting or stealing it from the offense.[3]

The game offers a number of player-selectable options. Games can be set to last a certain amount of time or until one team scores a certain number of points. Three-point shots can be turned on or off, as can a ten-second shot clock. Players may also choose to include foul detection and/or a three-second lane violation.[3]

Legacy

Double Dunk was re-released in 2003 as part of the Atari Anthology collection.

References

  1. ^ Double Dunk at GameFAQs
  2. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ a b "Atari 2600 Manuals (HTML) - Double Dunk (Atari)". AtariAge.com. Retrieved 2010-10-13.