Double Dunk

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Double Dunk
Cover art
Developer(s) Atari Corporation
Publisher(s) Atari Corporation
Designer(s) Matthew Hubbard[1]
Platform(s) Atari 2600
Release
Genre(s) Basketball
Mode(s) Single-player, 2-player simultaneous

Double Dunk is a basketball-based video game developed by Atari Corporation and released in 1989 for the Atari 2600. Programmed by Matthew Hubbard,[1] Double Dunk was one of the last games produced by Atari for its most well-known console. Hubbard previously wrote Dolphin and Zenji for Activision.[1]

Double Dunk was re-released in 2003 as part of the Atari Anthology collection.

Gameplay[edit]

Double Dunk is a simulation of two-on-two, half-court basketball. Teams have two on-screen characters, a shorter "outside" man and a taller "inside" man. In a single-player game, the player controls the on-screen character closest to the ball, either the one holding the ball (on offense) or the one guarding the opponent with the ball (on defense). In two-player games, each player may control one of the two teams as in a one-player game, or both players may play on the same team against a computer-controlled opponent. At the start of each possession, both offense and defense select from a number of plays (such as the "pick and roll" on offense), then attempt to score or regain possession of the ball by intercepting or stealing it from the offense.[3]

The game offers a number of player-selectable options. Games can be set to last a certain amount of time or until one team scores a certain number of points. Three-point shots can be turned on or off, as can a ten-second shot clock. Players may also choose to include foul detection and/or a three-second lane violation.[3]

References[edit]

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