Fighting game: Revision history


For any version listed below, click on its date to view it. For more help, see Help:Page history and Help:Edit summary. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary

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8 May 2024

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2 May 2024

  • curprev 11:1911:19, 2 May 20242001:1c06:2f86:1900:2d86:657:8640:b906 talk 136,150 bytes +57 →‎Features: A parry in street fighter 3 does not affect your opponent in any way, which the original wording implied. Instead, it replaced "blockstun" with a set animation length, which often allowed you to punish your opponent, who was still in their attack animation (people familiar with fighting games will roughly know what I'm talking about). I've tried to explain this in simple terms while still being brief and somewhat accurate, but improvements are welcome. undo Tag: Visual edit

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