Journey (1983 video game)
Arcade flyer of Journey
|Designer(s)||Marvin Glass and Associates|
Journey is an arcade game released by Bally Midway in 1983, following the success of the albums Escape and Frontiers by the rock band Journey. Bally/Midway decided to ride this wave of popularity and created an arcade game based on the band. The release was intended to coincide with a US tour by the band.
The objective of Journey is to reunite the members of the band with their instruments (and singer Steve Perry with his microphone). Each instrument is located on a different planet, and the musician must first reach the instrument, then make it back to the band's ship without running into an obstacle. Each musician's stage presents a different challenge.
Once all of the instruments have been collected, the band performs a concert while the player controls Herbie, a bouncer whose job is to prevent fans from rushing the stage. Once a fan sneaks past the bouncer, the crowd steals the band's instruments, and the player must reacquire the instruments again in harder versions of the previous planet challenges. The game continues in this fashion until the player has lost all of his or her lives.
Journey features digitized photographs of each band member's head (placed on a cartoon body), as well as a looping excerpt from the band's hit song "Separate Ways (Worlds Apart)", played by a cassette player inside the cabinet.
Although they have cartoon bodies, the faces of the members are shown as black-and-white photographs, taken of the band while on tour. The photo technology was originally to be used in another game, which would take photos for the high scores. However, the game in question failed location testing when one player engaged in exhibitionism, flashing the camera.
The band had previously appeared in a 1982 video game for the Atari 2600, titled Journey Escape.
|This section requires expansion. (September 2012)|
Journey was almost universally panned by critics, and in its June 2007 issue, Game Informer magazine named the game number 9 on its "Top 10 Worst Licensed Game Ideas (ever)".