King of Casino
King of Casino | |
---|---|
Developer(s) | Algorithm Institute[a] |
Publisher(s) | |
Director(s) | Toshiyuki Nagai |
Producer(s) | Harunobu Komori |
Designer(s) | Nobuo Shimizu |
Programmer(s) | Masato Nagai |
Composer(s) | Hirotoshi Suzuki |
Platform(s) | TurboGrafx-16 |
Release | |
Genre(s) | Casino |
Mode(s) | Single-player, multiplayer[b] |
King of Casino[c] is a 1990 gambling simulation video game developed by Algorithm Institute, published in Japan by Victor Musical Industries and in North America by NEC for the TurboGrafx-16. The game sees the players go to different casinos with $10000, using the money to participate in poker, blackjack, roulette, slot machines and keno, in order to win $10 million. It received generally favourable reception from critics, most of which reviewed it as an import title.
Gameplay
This section needs expansion. You can help by adding to it. (November 2022) |
King of Casino is a gambling simulation game, where one or five players go to different casinos and participate in poker, blackjack, roulette, slot machines and keno.[1] There are fifteen casinos to choose on a town map, each with slight differences, and the player can choose to start any of the games once inside the casino by clicking on one of the gambling tables.[1] The player is given $10,000 and the main goal is to win $10 million, but the game ends if a player loses all the money.[1]
Development and release
King of Casino was developed by Algorithm Institute, with graphical design by Animation 20.[2][3] It was directed by Toshiyuki Nagai and produced by Harunobu Komori.[3] Nobuo Shimizu acted as designer, with Masato Nagai serving as programmer, while the music was composed by Hirotoshi "Hiroshi" Suzuki.[3] The game was first slated for a March 23, 1990 launch window, but was released by Victor Musical Industries on March 27 instead.[4][5][6] The title was eventually published by NEC in North America.[7][8]
Reception
Publication | Score |
---|---|
Aktueller Software Markt | 6/12[9] |
Génération 4 | 70%[10] |
Joystick | 70%[2] |
Tilt | 13/20[4] |
VideoGames & Computer Entertainment | 6/10[7] |
Gekkan PC Engine | 73/100[5] |
Power Play | 24%[11] |
King of Casino received generally favourable reception from critics,[5][12] most of which reviewed it as an import title. Génération 4's Philippe Querleux wrote "As someone who loves jackpots and poker, I love this game, and even I'm going to treat myself to it."[10] Joystick's Jean-Marc Demoly labelled it as a "well-made" game, highlighting its original production and audiovisual presentation.[2] Tilt's Alain Huyghues-Lacour concurred with Demoly regarding the game's presentation but also noted its attention to detail, visuals and sound effects.[4]
Aktueller Software Markt's Sandra Alter agreed with both Demoly and Huyghues-Lacour, but commented that "there is one thing this game cannot offer: the high society that usually hangs out in the casino, trembling player hands, and the unbelievable crackling that is so often in the air in such houses."[9] Power Play's Henrik Fisch commended the graphics but panned the music.[11] VideoGames & Computer Entertainment's Clayton Walnum gave positive remarks to the visuals on each game, but felt mixed in regards to the visuals and playability, stating that "If you've got a TurboGrafx-16 and want a gambling simulation, King of Casino is okay. It's not, however, the kind of quality program that TurboGrafx-16 owners have come to expect."[7]
Notes
References
- ^ a b c King of Casino (Instruction manual) (North American ed.). NEC. 1990.
- ^ a b c Demoly, Jean-Marc (May 1990). "Consoles: King of Casino (PC Engine Test)". Joystick (in French). No. 5. Sipress. p. 63.
- ^ a b c Algorithm Institute (March 30, 1990). King of Casino (TurboGrafx-16). NEC. Level/area: Staff roll.
- ^ a b c Huyghues-Lacour, Alain (July 1990). "Rolling Softs: King of Casino (PC Engine NEC, carte Victor)". Tilt (in French). No. 79. Editions Mondiales S.A. . p. 67.
- ^ a b c "REVIEW - キング•オブ•カジノ". Gekkan PC Engine (in Japanese). No. 19. Shogakukan. April 1990. p. 126.
- ^ "New Game Special Part.2 - キング•オブ•カジノ". Gekkan PC Engine (in Japanese). No. 18. Shogakukan. March 1990. p. 115.
- ^ a b c Walnum, Clayton (August 1990). "Video-Game Reviews: King of Casino (NEC) For the TurboGrafx-16". VideoGames & Computer Entertainment. No. 19. Larry Flynt Publications. p. 40.
- ^ "Short ProShots: King of Casino (NEC)". GamePro. No. 11. IDG. June 1990. p. 106.
- ^ a b Alter, Sandra (June–July 1990). "Konsolen: Rien Ne Va Plus — King of Casino (PC-Engine)". Aktueller Software Markt (in German). No. 43. Tronic Verlag. p. 84.
- ^ a b Querleux, Philippe (May 1990). "Tests PC Engine: King of Casino". Génération 4 (in French). No. 22. Computec. p. 78.
- ^ a b Fisch, Henrik (July 1990). "Power Tests — Videospiele: (PC-Engine)". Power Play (in German). No. 28. Markt & Technik. p. 119.
- ^ Nauert, Donn (February–March 1991). "TurboPlay Rates the Games - King of Casino". TurboPlay. No. 5. Larry Flynt Publications. p. 26. Archived from the original on 2021-10-21. Retrieved 2022-10-31.