Prima Games

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Prima Games
Prima logo.png
Parent company Random House
Country of origin United States
Headquarters location Roseville, California
Publication types books
Fiction genres Video game strategy guides
Official website www.primagames.com

Prima Games, a division of Random House, is the largest publishing company of video game strategy guides in the United States.[1] It is an imprint of the Random House Information Group, based in Roseville, California.[2] They normally feature in-depth walkthroughs to completing the game and the characters.

Notable titles[edit]

The company has produced over 1,400 titles and boasts over 90 million guides in print.[1] In 2005, Prima introduced electronic distribution of gaming guides.[3] For some guides, like Half-Life 2: Raising the Bar it worked directly with the developers themselves in producing the guide.[4]

Contributors[edit]

Writers of strategy guides for Prima Games include

  • David S.J. Hodgson
  • Stephen Stratton
  • Michael Searle
  • Catherine Brown
  • Zach Farley
  • Stephen Gibbons

History[edit]

Prima Publishing was a small publisher working out of a residential-style home office in Roseville, California when in 1990 its owner, Ben Dominitz, contracted with author Rusel DeMaria to create a video game strategy guide imprint, initially called "The Secrets of the Games". At the time, DeMaria was senior editor for PC Games magazine and on the staff of GamePro. The initial contract called for five books - the first ones being Nintendo Games Secrets, Sega Genesis Games Secrets, Turbografx Games Secrets, Game Boy Games Secrets and The Official Lucasfilm Games Air Combat Strategies Book.

Notable titles included Myst: The Official Strategy Guide, which sold in excess of 1.25 million copies in all versions, The 7th Guest: The Official Strategy Guide, X-Wing: The Official Strategy Guide, TIE Fighter: The Official Strategy Guide, Secret of Mana Game Secrets, Prince of Persia: The Official Strategy Guide, a special Sonic the Hedgehog book for Sony and two Earthworm Jim strategy guides. DeMaria served as the principal author and creative director of Secrets of the Games between 1990 and 1996. He also was the editor on several books by other authors.

In 2006, Prima Games undertook an effort to revolutionize the quality of MMORPG strategy guides. Historically those had largely consisted of charts of data, maps and basic instructions. What they were lacking was expert strategy content. Prima engaged the online gaming community known as The Syndicate (www.LLTS.org) who was very large, well known and well connected with developers.[5] That partnership resulted in a shift in how strategy guides were written. They began to be less of a data dump and more of a deep strategy. Examples of this can be seen in the LOTRO, Pirates of the Burning Seas,[6] Vanguard, Warhammer Online and other similar guides from 2006 through 2009.

In 2009, Prima Games decided to take the expert strategy concept an additional step. First, they hired The Syndicate (its own independent studio) in place of a specific author. The guides would be written from the ground up solely by The Syndicate. They filled the role of writer, author, project management and editor. Second, the scope of the guides they worked on was expanded from just MMOs to include FPS, RTS and RPG games.

In 2010, Prima started selling their strategy guides on Steam.

See also[edit]

References[edit]

  1. ^ a b "About Prima Games". Prima Games. Retrieved 2007-02-19. 
  2. ^ "Prima Publishing To Be Realigned Within The Crown Publishing Group". Random House. Retrieved 2007-02-24. 
  3. ^ "IGN's Direct2Drive to Offer Downloadable Prima Guides". IGN. Retrieved 2007-02-24. 
  4. ^ Snider, Mike. "Strategy guides are as hot as video games." USA Today. December 10, 2004.
  5. ^ "Part Of The Author Team". Prima Games. Retrieved 2009-09-11. 
  6. ^ "Pirates Press Release". Prima Games. Retrieved 2009-09-11. 

External links[edit]