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Raving Rabbids: Alive & Kicking

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Raving Rabbids: Alive & Kicking
European box art
Developer(s)Ubisoft Milan
Publisher(s)Ubisoft
SeriesRaving Rabbids
Platform(s)Xbox 360, Kinect
Release
  • AU: November 3, 2011
  • EU: November 4, 2011
  • NA: November 8, 2011
Genre(s)Party
Mode(s)Single player, Multiplayer

Rabbids: Alive & Kicking is a video game which was released by publisher and developer Ubisoft (Ubisoft Paris and Ubisoft Milan[1]) on November 3, 2011 in Australia, November 4, 2011 in Europe and November 8, 2011 in North America for the Xbox 360 video game platform.[2] This is the sixth game from the Raving Rabbids games franchise and it is the first Rabbids game not released on a Nintendo platform. The game was exclusively developed for the Kinect and consists of mini-games with up to 4 players.[3] It was presented at the 15th E3 in Los Angeles, California, United States.[citation needed]

Reception

Rabbids: Alive and Kicking has received mixed reviews. Metacritic gives it an aggregate score of 5.8, while GameRankings gave it a score of 61,64%, and Official Xbox Magazine UK gave an 8 out of 10. Mitch Dyer from IGN criticized well the game for the gameplay but not for the controllers: "Imprecise controls ruin the uncomplicated games. It started out unfulfilling and didn't get much better. It's the kind of mindless thing I'd load up on my phone for five minute bursts." However, GameSpot gave the game a 4.0 rating, criticizing the "weak visuals" and "tedious navigation."

References

  1. ^ Steve Watts (2011-06-06). "Raving Rabbids: Alive & Kicking announced". Shack News. Retrieved 2011-06-11.
  2. ^ "E3: Raving Rabbids: Alive & Kicking announced for Kinect". Destructoid. Retrieved 2011-06-11.
  3. ^ Fred Dutton (2011-06-06). "Raving Rabbids: Alive & Kicking unveiled". Eurogamer. Retrieved 2011-06-11.