Rascal (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Rascal
Rascal Coverart.png
Developer(s) Traveller's Tales
Publisher(s) Psygnosis
Distributor(s)
Designer(s) Jim Henson's Creature Shop
Composer(s) Andy Blythe & Marten Joustra
Platform(s) PlayStation
Release date(s)
  • EU March 1998
  • NA 31 March 1998
  • JP 18 March 1999
Genre(s) Platform
Mode(s) Single-player
Distribution CD-ROM

Rascal (Bubblegun Kid in Japan) is a platform game developed by Traveller's Tales and published by Psygnosis released exclusively for the PlayStation.

Plot[edit]

Professor Clockwise is in his lab making the final adjustments to his time travelling device, but a large shadow creeps up behind him. Meanwhile his son Callum "Rascal" Clockwise is walking through a secret route under the house to get to his father's lab when suddenly the lights go out and an alarm sounds. Rascal rushes down to see the problem, but to his horror two aliens in spacecraft appear and chase him down the corridor.

Rascal finally makes it to his father's lab by going through the safe door entrance. He sees Chronon the evil master of time torturing his dad and holding him at gunpoint with another of his dad's inventions called the "Bubble Gun", but the villain accidentally activates the controls for the time machine and he and the Professor are sucked into the portal. The Bubble Gun manages to be released from the portal and lands at Rascal's feet, he picks it up, vowing to save his dad.

After travelling through time and finding Chronon, Rascal successfully defeated him and rescued his dad. After escaping using another time portal, Rascal and his dad were safely back home, however the portal shattered trapping Chronon in interdimensional time forever.

Gameplay[edit]

In the game, the player assumes the role of Rascal armed with the Bubble Gun, in a mission through six worlds involving a medieval castle, ancient Aztec ruins, the aquatic city of Atlantis, a Pirate ship and a Western town. You started at Rascal's house and entered each level by going in a certain room and a time portal. In nearly every stage you had to pick up six pieces of an hourglass to open the portal to take you back home and obtain keys to unlock other rooms to other worlds.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 48.80%[1]

The game received an average score of 48.80% at GameRankings, based on an aggregate of 5 reviews.[1]

References[edit]

  1. ^ a b "Rascal for PlayStation". GameRankings. Retrieved 8 May 2014.