Red Zone (video game)
North American cover art
|Publisher(s)||Time Warner Interactive|
Jesper Vorsholt Jørgensen
The game used a number of technologies that were not prevalent at the time on the Genesis/Mega Drive.
Electronic Gaming Monthly determined that the game is difficult to get used to, particularly its top-down perspective, but that the number of useable weapons and missions are impressive and "Both the combat and aerial sequences are innovative and enjoyable". They scored it a 6.8 out of 10. GamePro, while commenting that the helicopter handling and graphical intro are impressive, concluded that the poor controls when maneuvering characters on the ground effectively kill any potential enjoyment.
- Red Zone at GameFAQs
- Nick Gibson (September 1, 2006). "Developer's Den: Zyrinx". Sega-16.com. Retrieved September 28, 2010.
In a move that was certainly unorthodox at the time, Zyrinx [released] the beta of Red Zone into the public domain
- "Freeware Genesis ROMs". Eidolon's Inn. Retrieved 28 September 2010.
- "Review Crew: Red Zone". Electronic Gaming Monthly (65) (EGM Media, LLC). December 1994. p. 44.
- "ProReview: Red Zone". GamePro (66) (IDG). January 1995. p. 48.
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