Brothers Alex Mazzardo and Mario Mazzardo started the solidThinking project in 1991 with Guido Quaroni, today Vice President of Software R&D at Pixar Animation Studios. The design software was originally developed for NEXTSTEP, the operating system developed by NeXT, and it was soon awarded as the best new application in the "CAD and 3D" category at NeXTWORLD EXPO held in San Francisco in June 1993.
A complete re-write of the application for the Windows platform started in 1997 with Claudio Santià as the lead developer and was completed in 1998 with the release of solidThinking 3.0 for Windows. The Construction History and an extensive NURBS modeling toolset were the main additions. One year later solidThinking for Mac OS X was also released. Today all releases of solidThinking are simultaneously developed for both Windows and Mac OS X.
In July 2008, solidThinking 7.6 was announced following the acquisition of the company's assets by Michigan-based Altair Engineering, Inc., a global provider of technology for the analysis, management and visualization of business and engineering information.
solidThinking version 8.0 and solidThinking Inspired 8.0, introducing the morphogenesis form-generation technology, were released in September 2009.
With the 9.0 release, solidThinking became Evolve and solidThinking Inspired became Inspire, both sold under the solidThinking brand.
- solidThinking DESIGN 3D modeling app makes OS X debut Macworld, (October 28, 2002)
- solidThinking Has a Bone to Pick With Designers NYTimes.com (September 18, 2009)