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A specification language is a formal language in computer science used during systems analysis, requirements analysis and systems design to describe a system at a much higher level than a programming language, which is used to produce the executable code for a system.
Specification languages are generally not directly executed. They are meant to describe the what, not the how. Indeed, it is considered as an error if a requirement specification is cluttered with unnecessary implementation detail.
A common fundamental assumption of many specification approaches is that programs are modelled as algebraic or model-theoretic structures that include a collection of sets of data values together with functions over those sets. This level of abstraction coincides with the view that the correctness of the input/output behaviour of a program takes precedence over all its other properties.
In the property-oriented approach to specification (taken e.g. by CASL), specifications of programs consist mainly of logical axioms, usually in a logical system in which equality has a prominent role, describing the properties that the functions are required to satisfy - often just by their interrelationship. This is in contrast to so-called model-oriented specification in frameworks like VDM and Z, which consist of a simple realization of the required behaviour.
Specifications must be subject to a process of refinement (the filling-in of implementation detail) before they can actually be implemented. The result of such a refinement process is an executable algorithm, which is either formulated in a programming language, or in an executable subset of the specification language at hand. For example, Hartmann pipelines, when properly applied, may be considered a dataflow specification which is directly executable. Another example is the Actor model which has no specific application content and must be specialized to be executable.
- Z notation
- LePUS3 (a visual, object-oriented design description language)
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