Sudden Strike

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Sudden Strike series
Sudden Strike Logo.jpg
Genres PC real-time tactics (RTT)
Developers Fireglow Games
Publishers Cdv Software Entertainment, Strategy First[1]
Official website http://www.suddenstrike.com/

The Sudden Strike series is a collection of real-time tactics (RTT) computer games set in World War II.[2] The series is developed by Fireglow based in Russia and published by CDV software of Germany.[3] The player selects a faction (e.g. Soviets, Germans, or Allied forces) and gains control of many varied units such as infantry, tanks and artillery. The games focus primarily on tactics, eschewing traditional real-time strategy resource gathering and base development.

Games[edit]

Sudden Strike[edit]

The original Sudden Strike, released in 2000, included three campaigns (Soviets, Germans, and Allied forces).[4] The battles are presented in an isometric perspective with line-of-sight occlusions and practical cover.[5] Sudden Strike helped pioneer the real-time tactics genre, building upon concepts established by Counter Action for DOS, which was published by Mindscape in 1996.[6]

Sudden Strike 2[edit]

Main article: Sudden Strike 2

Sudden Strike 2 was also developed by Russian developer Fireglow and published by CDV and was released in 2002.[7] The game has since undergone minor changes in its game engine and now features a higher resolution setting and other graphical changes. The campaign still involves the Soviets and Allies, against the Germans and a new country, Japan.

Sudden Strike 3: Arms for Victory[edit]

Sudden Strike 3 is the third title in the series and the first to incorporate a 3D graphics engine.

Sudden Strike: The Last Stand[edit]

It was released in June 2010. It is a sequel to Sudden Strike 3 which brings back a few features from Sudden Strike 2.[8] The user interface is reworked in order to make it easier for player to control units and realize their tactics in the game.

References[edit]