Hi fellow editors, and I use the term lightly (fellow), as I'm very new and raw here. I'm the CTO of Shader Joe's animation studio, have a PhD in applied math (robotics engineering), and my area of specialization is animation, computer graphics, and visualization for education and gaming/ simulation/ AI. I've written software programs (mostly in Python via numPy) for many game based education programs, from medicine to chess to AI, and create domain specific languages for robotics in my day job.
I'm happy to help as an "expert" in my narrow (very narrow) area of competence for anyone who needs help. My IP comes from Yavapai College where I work late hours at the library, which is here in Prescott, AZ, USA, although I travel the planet on seminar assignments and would love to meet you if you're in Europe, China or the Mideast. In particular, as you've seen in my user name, my research is in the area of Partial Differential Equations, especially in translating robotics sims from computer to physical models with Matlab/Simulink and many others. My coding expertise is in C#, Python, Unity, Maya, OpenGL, DirectX, Haskell, Lisp and C or VHDL when it pertains to embedded systems, ASICs and FPGAs. I also work in R and of course Matlab/Simulink.
I have both a personal library and access to many online academic, software and engineering libraries with thousands of volumes, so if you have an inline reference need, let me know, and I'll be happy to help you with page references. THANKS for all your volunteer work and contributions to this wonderful forum. Pdecalculus (talk) 17:21, 31 December 2012 (UTC)