W.I.T.C.H. (video game)

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W.I.T.C.H.
W.I.T.C.H. game boy1.jpg
Developer(s) Climax Group
Publisher(s) Disney Interactive
Platform(s) Game Boy Advance
Release date(s)
  • NA September 15, 2006
  • EU October 7, 2005
Genre(s) Action, Magical girl, Platform
Mode(s) Single player
Distribution 32 megabit cartridge

W.I.T.C.H. is a platform game for the Game Boy Advance, released in Europe in October 2005 by Disney Interactive and in the USA and other American countries nearly a year later, in September 2006, through Buena Vista Games. The game starts with Hay Lin, one of the five main protagonists, having a vision.[1] The W.I.T.C.H. Guardians Will, Irma, Taranee, Cornelia and Hay Lin embark on a mission to defeat the series' antagonist, Prince Phobos.

Each Guardian has the ability to fly as well as two unique elemental powers. Players are able to switch between the Guardians at any time, including after activating a certain power of one Guardian before combining her powers with the next. However, using elemental powers and flying drains energy from the Heart of Kandrakar meter displayed at the top of the screen, above the health meter. Likewise, when characters endure damage bars from the health meter are lost. The game spans 20 levels.

American cover of the game

Although the box art resembles the look of the characters in the comic book, the game's storyline and graphics are based on the animated television series based on the comic, also called W.I.T.C.H..

References[edit]

  1. ^ Disney Interactive (2005). W.I.T.C.H. Instruction Booklet. Game Boy Advance.