Wanted: Weapons of Fate

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Wanted: Weapons of Fate
Wanted Weapons of Fate Cover.jpg
Developer(s) GRIN
Publisher(s) Universal Studios
Distributor(s) Warner Bros. Interactive Entertainment
Engine Diesel Engine
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s) March 17, 2009 [1]
Genre(s) Third-person shooter
Mode(s) Single-player
Rating(s) BBFC: 18
ESRB: M
OFLC: MA15+
Media Blu-ray Disc, DVD
System requirements * Windows XP/Vista 32-bit or 64-bit
Input methods Keyboard, Mouse, Gamepad

Wanted: Weapons of Fate is a video game developed by GRIN and published by Universal Studios based on the film Wanted.[2] It was released for Microsoft Windows, PlayStation 3 and Xbox 360.

Contents

[edit] Plot

Set about five hours after the events of the film, Wesley Gibson continues his transformation into a full-fledged assassin and heir to a legacy of a secret fraternity of assassins. He continues his quest with a new mission to seek out the French chapter of the Fraternity, hunt down the Immortal, and finally discover the truth about his family.

The story begins with Wesley having a recurring bad dream that ends the same way: with a mysterious killer that murders Wesley's mother. He wakes to find that his apartment has been breached by a squadron of SWAT-like soldiers. They ransack Wesley's apartment and finally come upon a picture of his mother, Allyse. Breaking it, they find a decoded kill order in its frame. After hunting down these intruders, Wesley confronts Araña (Spanish for "Spider"), an assassin sent by the Barcelona Fraternity.

Pekwarsky (the Fraternity's master bullet-maker) arrives, manages to drive Araña off, and notifies Wesley that he's the #1 target on the Fraternity's black list. He also tells him that it will dispatch its minions to the recently ravaged Chicago Fraternity in order to collect the Loom of Fate.

Wesley uses this tip make a return visit to the wreckage of the Chicago chapter house, the place he destroyed in the movie. Inside, he confronts the Russian, who notices that Fox's body is gone, and kills him. On his arm, he notices a binary code and severs it for further inspection. Pekwarsky tells him that the Russian was one of the Guardians sent to collect the Loom. Three of these are sent from various Fraternities and their codes reveal the place where they intend to move the Loom. He also informs Wesley that he is meeting a buyer by the name of Brummel who ordered a crate of bullets with Wesley's name on it.

Wesley tags along and kills Brummel, taking his piece of the code as well. However, Wesley notices that Pekwarsky is holding something back - Pekwarsky's really after the kill order that was taken at the beginning of the game. Wesley then gains the Killer suit and the Nightshade pistol. Along the way, Wesley kills Araña and takes her code as well. He then descends into the crypt and finds his father's mummified body. He takes the Fire Eater guns placed in his hands and promises him that he'll take care of the Immortal.

Throughout the game, there are several flashbacks to reveal Cross' story from the beginning as told by Pekwarsky. He first has to guard Allyse, who has recently given birth to Wesley. However, he fails as the Immortal shoots her and he barely escapes with the baby intact. Later, on a mission to kill a member of the Fraternity given to him by Sloan, Cross engages the Immortal on an airliner, only to escape in a red Dodge Viper. After he returns to the Fraternity, he confronts Sloan for giving him a false kill order and framing him as a rogue assassin. Before the two can quarrel, the Paris Fraternity invades the Chicago Fraternity looking for Cross. During the fight, he discovers a kill order for Sloan and realizes his treachery. However, Sloan turns Cross' comrades against him and Cross is forced to flee after the Immortal. In a duel with him, Cross manages to fire a bullet straight into the Immortal's gun which explodes, severely damaging the Frenchman's face.

Back in the present, Wesley heads to confront the Immortal. However, just before they have a final duel, the Immortal reveals a twist; it was Cross who killed Allyse, with the two lovers mutually agreeing that following the Code was the only way it could end. The Immortal was merely sent to kill Wesley, who was considered an abomination by the Code.

After defeating the Frenchman, Wesley has a philosophical dialogue with the Immortal. The latter says that even though Wesley's parents were fanatics, they put their faith in the Loom, and that no great human endeavour was ever achieved without faith. Wesley has had enough, and fires the bullet with Wesley's name on it at the Immortal. Endings vary depending whether the PC or the console version of the game is played. On the console, it ends with Wesley killing the Immortal while on the PC, it ends with the bullet missing the Immortal's head and Wesley urinating in his face.

[edit] Gameplay

As the player makes kills, he gains adrenaline (shown in the upper right hand corner as silver bullets for empty, and red bullets for adrenaline). The player gains one adrenaline point for gun kills, and two adrenaline points for knife kills. For one adrenaline point, the player can curve bullets (as depicted in the film) by adjusting the line of fire prior to pulling the trigger. For two adrenaline points, the player has a choice between slowing down time between covers (having the option to shoot at any enemy on screen during that time) or using shrapnel storm (if the player has obtained the weapon), again the player can adjust the line of fire for shrapnel storm before pulling the trigger.

[edit] Playable characters & costumes

  • Wesley - Starting Outfit / Playable Through Story
  • Wesley Special Suit - Unlocked with Code 01100001
  • Wesley Special Suit without Mask - Unlocked with Code 01000011
  • Cross - Playable Through Story / Unlocked with Code 01010100
  • The Immortal - Beat the Game
  • The Original Spider - Beat the Spider Boss Battle
  • Janice - Unlocked with Code 01000100
  • Nightmare - Beat the game on Close Combat mode
  • Airplane Bodyguard - Beat the game on Headshot Mode / Unlocked with Code 01010111

[edit] Development

It was announced that a demo will be released on Xbox Live and the Playstation Network on March 5. In America, the game will be released on the 24th March and in the UK it will be 3rd of April. The demo was recently released. The demo features the level Fear Of Flying. The demo features the player as Cross as he is on an airplane 30,000 Ft above the ground trying to escape. It also includes some tutorials to help the player in the game. In the demo's tutorial, players learn how to bullet-curve, basic combat & enhanced quick time movement (bullet time). The demo features a clip of 'The Immortal' who is the antagonist in Wanted: Weapons Of Fate.

Thomas Kretschmann is reprising his role as Cross from the movie, and Wesley's costume is based on that of the comic book.

[edit] Reception

Wanted: Weapons of Fate received a mixed reception from critics.[3] IGN gave the game a rating of 7.3/10,[4] with GameSpot scoring it a 6/10[5] and Gametrailers also giving the game 7.3/10. More negative reviews came from X-Play on G4 giving it a rating of 2/5. Xbox Magazine gave Wanted a 7.5 calling it an adrenaline rush and loved the curving bullets, although the game was short and easy. The game currently holds a score of 63/100 at the ratings aggregation site, Metacritic.[6] Hyper's Yuri Spaceface commends the game for not "simply ape the action of the movie/comic [and] the assassin skills are nicely done". However, he criticises it for being "flashy and loud, but ultimately really quite shallow".[7] Entertainment Weekly gave the game a B grade stating that it met the same thrill expectations as the film.[8]

The game sold 130,000 units through all platforms as of July 2009.[9]

[edit] Connections to the comic

During the scene with The Russian and Araña when they are talking, she mentions "The Killer" or "Son of The Killer". In the graphic novel, Wesley's father is the original "Killer" and Wesley is the current "Killer". The outfit Wesley wears (as seen on the cover), are also a connection, as the film makes no use of costumes. And one of the characters mentions Seltzer who is the leader of the North American sect of the Fraternity who gets killed by one of Rictus' men named Shithead.

[edit] References

[edit] External links