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Revision as of 18:29, 17 January 2008

MusicVR is a virtual reality project created and developed by the musician Mike Oldfield.

History

MusicVR set out to be a real-time virtual reality experience which combines imagery and music, as a non-violent and essentially a non-goal driven game. In the early 1990s when Oldfield first wanted to create this world, the computers required to render the quality of images which he wanted were large and vastly expensive. This prevented the early versions of the game being released to the public, and although Oldfield had toyed with the idea of touring game, with his own powerful computer, this never happened. It was not just the graphical demands that were restrictive, but also the idea that the game should have 'freedom' and not be restricted to one path.

In 1994, Oldfield's album The Songs of Distant Earth (album), one of the first enhanced CDs, featured some of Oldfields MusicVR ideas.

By the 2000s, as home computers had moved on in their complexity, it meant that this earlier problem was mostly erased. So Oldfield and his team of programmers set off developing a version of the MusicVR game for release to the public. They felt that they could not use another game engine, because of the nature and idea of MusicVR was so different from many of todays games; so they developed their own, with Oldfield deciding on the look and feel at each step.

Tres Lunas

Tres Lunas
Developer(s)Mike Oldfield
Designer(s)Mike Oldfield
SeriesMusicVR
Platform(s)PC
Release2002
Genre(s)Simulation
Mode(s)Single player, multiplayer

2002 saw the release of Oldfield's first new album of the Millennium, entitled Tres Lunas. This was also to become the first publically released MusicVR game, also titled Tres Lunas. A demo version of the game came on a second CD packaged with the album, with the full version available for purchase from Oldfield's website. The game has since become available for free. The game featured segments of music from the album Tres Lunas, along with specially composed music. In the game you can fly around the world, collecting a maximum of 7 gold rings, which change the music which you hear. You can also study manipulate many objects, with various consequences.

By the time of the first release, Oldfield had also expressed the desire for people to share their game with others, and thus the game became a multiplayer game, with people connecting to the game world via the Internet. Each person could have their own avatar, which they would use to fly around the virtual worlds. A maximum of 13 avatars can be in use at any one time, with others being observers, all having the ability to chat. Oldfield would also from time to time, be connected to the game allowing fans could chat to him live. Oldfield was also interviewed about the game on the BBC show Heaven and Earth[2].


Maestro

Maestro
Developer(s)Mike Oldfield
Designer(s)Mike Oldfield
SeriesMusicVR
Platform(s)PC
Release2004
Genre(s)Simulation
Mode(s)Single player, multiplayer

The following year Oldfield had rerecored his first album, Tubular Bells, as Tubular Bells 2003. This was to become the musical inspiration for the second MusicVR game, initially titled The Tube World[3]. The final title became Maestro in 2004 and once again it was available for purchase on his website, and since has become available for free. The game featured segments of music from the classic Tubular Bells, along with more specially composed music.

References