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A '''tech camp''' is a [[summer camp]] which focuses on technology education. Whereas computer camps originally focused on hardware, networking, and programming, tech camps evolved in the late 1990’s to encompass a broader scope of technical competencies relevant to the internet generation. Specifically, tech camps tend to encompass the disciplines of multimedia and gaming. Tech Camps usually operate on college campuses during the summer months due to the availability of housing, computer labs, and dining facilities. Campers are usually between 7-17 years old.
A '''tech camp''' is a [[summer camp]] which focuses on technology education. Whereas computer camps originally focused on hardware, networking, and programming, tech camps evolved in the late 1990’s to encompass a broader scope of technical competencies relevant to the internet generation. Specifically, tech camps tend to encompass the disciplines of multimedia and gaming. Tech Camps usually operate on college campuses during the summer months due to the availability of housing, computer labs, and dining facilities. Campers are usually between 7-17 years old.


Tech Camps, having evolved from the early days of computer camps, began to appear in the United States in the late 1990’s. iD Tech Camps, the first tech camp in the country, coined the phrase ‘tech camp’ when it launched its program at Santa Clara University in Silicon Valley at the height of the dot com boom. In 1997 Cybercamps was the first summer computer camp to offer courses in creative technologies such as Flash<sup>tm</sup>, Game Design and Web Design. These classes were held at the University of Washington under the name Computer Adventures. A large number of tech camps have opened since 1999, some operating at just one or few regional sites like VisionTech Camps in San Francisco Bay Area, Camp Wired in Austin Tx, and others such as Cybercamps operating at multiple locations throughout the U.S. In 2007 Giant Campus created livewire summer camp for teens at the Walt Disney World Resort in Orlando, Fla. livewire is an innovative tech camp that includes a behind-the-scenes look at the technology of several Disney attractions.
Tech Camps, having evolved from the early days of computer camps, began to appear in the United States in the late 1990’s. iD Tech Camps, the first tech camp in the country, coined the phrase ‘tech camp’ when it launched its program at Santa Clara University in Silicon Valley at the height of the dot com boom. In 1997 [http://www.cybercamps.com/find-a-summer-computer-camp.aspx Cybercamps] was the first summer computer camp to offer courses in creative technologies such as Flash<sup>tm</sup>, Game Design and Web Design. These classes were held at the University of Washington under the name Computer Adventures. A large number of tech camps have opened since 1999, some operating at just one or few regional sites like VisionTech Camps in San Francisco Bay Area, Camp Wired in Austin Tx, and others such as [http://www.cybercamps.com/find-a-summer-computer-camp.aspx Cybercamps] operating at multiple locations throughout the U.S. In 2007 [http://www.giantcampus.com/ Giant Campus] created [http://www.livewiresummer.com/ livewire] summer camp for teens at the [http://disneyworld.disney.go.com/wdw/index Walt Disney World Resort]in Orlando, Fla. [http://livewiresummer.com/ livewire] is an innovative tech camp that includes a behind-the-scenes look at the technology of several Disney attractions.


Tech camps encompass a wide range of technology offerings, often multimedia and gaming based, such as [[Flash Animation]], Digital [[Filmmaking]], [[Graphic Design]], [[Video Game]] Design, Comic Book Design, 3D Character Modeling, Game [[Modding]], Professional Gaming, [[C++]], [[Java (programming language)|Java]], Action Scripting, [[Robotics]], [[machinima]], Digital [[Photography]] and the adoption of [[Web 2.0]]. Instruction is project-based, and students tend to go home with a final project. Technology education is the main focus, but tech camps also offer traditional camp activities such as sports, swimming, and other non-computer oriented activities, chess being one of them.
Tech camps encompass a wide range of technology offerings, often multimedia and gaming based, such as [[Flash Animation]], Digital [[Filmmaking]], [[Graphic Design]], [[Video Game]] Design, Comic Book Design, 3D Character Modeling, Game [[Modding]], Professional Gaming, [[C++]], [[Java (programming language)|Java]], Action Scripting, [[Robotics]], [[machinima]], Digital [[Photography]] and the adoption of [[Web 2.0]]. Instruction is project-based, and students tend to go home with a final project. Technology education is the main focus, but tech camps also offer traditional camp activities such as sports, swimming, and other non-computer oriented activities, chess being one of them.

Revision as of 06:08, 19 March 2008

A tech camp is a summer camp which focuses on technology education. Whereas computer camps originally focused on hardware, networking, and programming, tech camps evolved in the late 1990’s to encompass a broader scope of technical competencies relevant to the internet generation. Specifically, tech camps tend to encompass the disciplines of multimedia and gaming. Tech Camps usually operate on college campuses during the summer months due to the availability of housing, computer labs, and dining facilities. Campers are usually between 7-17 years old.

Tech Camps, having evolved from the early days of computer camps, began to appear in the United States in the late 1990’s. iD Tech Camps, the first tech camp in the country, coined the phrase ‘tech camp’ when it launched its program at Santa Clara University in Silicon Valley at the height of the dot com boom. In 1997 Cybercamps was the first summer computer camp to offer courses in creative technologies such as Flashtm, Game Design and Web Design. These classes were held at the University of Washington under the name Computer Adventures. A large number of tech camps have opened since 1999, some operating at just one or few regional sites like VisionTech Camps in San Francisco Bay Area, Camp Wired in Austin Tx, and others such as Cybercamps operating at multiple locations throughout the U.S. In 2007 Giant Campus created livewire summer camp for teens at the Walt Disney World Resortin Orlando, Fla. livewire is an innovative tech camp that includes a behind-the-scenes look at the technology of several Disney attractions.

Tech camps encompass a wide range of technology offerings, often multimedia and gaming based, such as Flash Animation, Digital Filmmaking, Graphic Design, Video Game Design, Comic Book Design, 3D Character Modeling, Game Modding, Professional Gaming, C++, Java, Action Scripting, Robotics, machinima, Digital Photography and the adoption of Web 2.0. Instruction is project-based, and students tend to go home with a final project. Technology education is the main focus, but tech camps also offer traditional camp activities such as sports, swimming, and other non-computer oriented activities, chess being one of them.

Sources: http://www.sys-con.com/read/375669.htm http://livewiresummer.com/ http://www.cybercamps.com/index.aspx http://www.internaldrive.com/ http://www.giantcampus.com/