Gender-bait: Difference between revisions
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redirect. concept is discussed elsewhere, term itself isn't notable. |
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#REDIRECT [[Online_identity#Sexuality_and_Online_Identity]] |
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'''''Gender-bait''''' is a term used by [[William Gibson]] in his 2003 novel ''[[Pattern Recognition (novel)|Pattern Recognition]]''<ref>"Nothing like genderbait for the nerds, as I'm sure you well know." ''Pattern Recognition'', paperback, page 78''</ref> for the practice of some [[male]]s who represent themselves as [[female]]s online to elicit a positive response from other males. This is most common in [[Internet forum]]s and [[massively multiplayer online role-playing game]]s. |
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The term ''gender-baiting'' has been in use at least since 1992,<ref>[http://groups.google.com/groups?q=gender-baiting&start=120&sa=N&scoring=d gender-baiting - Google Groups]</ref> mostly in the sense similar to [[race baiting]]. |
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== See also == |
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* [[Crossplay]] |
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* [[Gender bender]] |
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==References== |
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{{Refs}} |
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{{refbegin}} |
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* [http://www.nickyee.com/eqt/genderbend.html Gender bending on MMORPGS], dealing with ''[[Everquest]]'', 2001 |
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* [http://www.cc.gatech.edu/~asb/papers/gender-swapping.txt Gender Swapping on the Internet], August 1993 |
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{{refend}} |
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{{Gibsonian}} |
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[[Category:Cultural studies]] |
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[[Category:Internet terminology]] |
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[[Category:Social psychology]] |
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[[Category:Gender studies]] |
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[[Category:Neologisms]] |
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[[Category:William Gibson]] |
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[[Category:Words coined in the 1990s]] |
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[[Category:Video game gameplay]] |
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{{internet-stub}} |
Revision as of 09:08, 28 February 2010
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