Mega Man Battle Chip Challenge: Difference between revisions
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| genre = Card Battle,[[Action game|Action]]| modes = [[Single player]], [[Multiplayer]] |
| genre = Card Battle,[[Action game|Action]]| modes = [[Single player]], [[Multiplayer]] |
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| ratings = {{vgratings|ESRB=Everyone}} |
| ratings = {{vgratings|ESRB=Everyone}} |
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| platforms = [[Game Boy Advance]] |
| platforms = [[Game Boy Advance]],[[WonderSwan Color]] |
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| media = [[Cartridge (electronics)|Cartridge]] |
| media = [[Cartridge (electronics)|Cartridge]] |
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| requirements = |
| requirements = |
Revision as of 18:01, 14 July 2008
MegaMan Battle Chip Challenge | |
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Developer(s) | Inti Creates |
Publisher(s) | Capcom |
Designer(s) | Keiji Inafune |
Platform(s) | Game Boy Advance,WonderSwan Color |
Genre(s) | Card Battle,Action |
Mode(s) | Single player, Multiplayer |
MegaMan Battle Chip Challenge is a game in the MegaMan Battle Network series. It is the English port of Rockman EXE N1 Battle, a Japanese game released exclusively for the WonderSwan Color.
Story
A new netbattling tournament has opened for the world known as the Battle Chip GP. Yai is sponsoring the event while the others enter it. Even Chaud enters the tournament, but only for official business. It turns out that there is some type of new organization behind the scenes of the tournament who will delete the winning navi and take its data for themselves. Will Lan and friends be able to stop whoever is behind these threats?
Features
This game utilizes a different battle system, in which you set up a "Program deck" of 12 chips and the game selects three chips at random from it and your Navi uses them consecutively, followed with their special attack. (If you are MegaMan you use the Charge Shot, and if you are Gutsman you will use the GutsHammer) Battles progress completely autonomously for upwards of five minutes while the player watches for results. Another interesting aspect is the ability to destroy your opponents Battlechips. Certain types of attacks not only do damage to your opponent, but to their ProgramDeck as well (each chip has a set amount of HP). You can win fights not only by utilizing power, but by deleting your opponents entire deck, making them unable to fight. The game's battle system is very close to the Gameboy Advance Yu-Gi-Oh! games, but with a much smaller deck of "cards" and no actual player-controlled game-play.
You can play as six different characters in this game including Lan and Megaman, Dex and Gutsman, Mayl and Roll, and Chaud and Protoman. There are also two others: Kai and Turboman and Mary and Ring. The popular Netnavi Bass can also be unlockable for play.
There is also an "Open Battle" feature on the game that allows you to select a certain area with a set amount of consecutive battles to fight. Every fifth battle in one of these you receive a new Navi Chip to use as well as a variable amount of Zenny.
Critical reception
Mega Man Battle Chip Challenge was not well received by most reviewers, receiving an average of 51% at Game Rankings. 1
Most reviewers such as IGN 2 and GameSpy 3 (among others) criticized the game for a lack of both player participation, and overall presentation. IGN even went as far as calling the it "quite possibly the worst game to bear the Mega Man name". Both reviews only praised the game's audio.
Rockman EXE N1 Battle
Rockman EXE N1 Battle | |
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Developer(s) | Capcom Production Studio 2 |
Publisher(s) | Capcom |
Designer(s) | Keiji Inafune |
Platform(s) | WonderSwan Color |
Release | August 8, 2003 |
Genre(s) | Data action RPG |
Mode(s) | Single player |
Rockman EXE N1 Battle is a title in the Mega Man Battle Network subseries of Mega Man video games. The game was released on the WonderSwan Color only in Japan.
This game is the same as MegaMan Battle Chip Challenge in terms of story, graphics and gameplay, except it's on the WonderSwan Color (and came prior to the Game Boy Advance version). It is also somethat more condensed compared to the GameBoy Advance version, having much fewer battlechips to collect, and less frames of animation for attacks.