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A '''perceptual system''' has been defined as a computational system (biological or artificial) designed to make [[inference]]s about properties of a [[physical environment]] based on [[Scene_(perception)|scenes]]. Other definitions may exist. |
A '''perceptual system''' has been defined as a computational system (biological or artificial) designed to make [[inference]]s about properties of a [[physical environment]] based on [[Scene_(perception)|scenes]]. Other definitions may exist. |
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Revision as of 00:45, 6 June 2010
A perceptual system has been defined as a computational system (biological or artificial) designed to make inferences about properties of a physical environment based on scenes. Other definitions may exist.
In this context, a scene is defined as information that can flow from a physical environment into the computer via sensory transduction. By definition, a sensory organ is required to provide scene input.
Examples of perceptual systems include:
- The human visual system
- The human auditory system
- A bat's sonar/echolocation system
- A man-made light intensity meter
- A man-made motion detector
Research in the field of perceptual systems focuses on computational aspects of perception. For this reason, there is significant overlap with neuroscience, sensor design, natural scene statistics[1][2], and computer science.
References
- ^ Lewicki, Michael S. (2002), Efficient coding of natural sounds. Nature Neuroscience 5(4):356-363. PDF
- ^ Geisler, William S. (2008), Visual perception and the statistical properties of natural scenes. Annual Review of Psychology 59:167-192. PDF