Parallel array: Difference between revisions
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"worst" is an opinion that presumes an optimization preference. |
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* They are expensive to grow or shrink, since each of several arrays must be reallocated. Multi-level arrays can ameliorate this problem, but impacts performance due to the additional indirection needed to find the desired elements. |
* They are expensive to grow or shrink, since each of several arrays must be reallocated. Multi-level arrays can ameliorate this problem, but impacts performance due to the additional indirection needed to find the desired elements. |
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The bad locality of reference is the worst issue. However, a compromise can be made in some cases: if a structure can be divided into groups of fields that are generally accessed together, an array can be constructed for each group, and its elements are records containing only these subsets of the larger structure's fields. This is a valuable way of speeding up access to very large structures with many members, while keeping the portions of the structure tied together. An alternative to tying them together using array indexes is to use [[Reference (computer science)|reference]]s to tie the portions together, but this can be less efficient in time and space. Some [[compiler optimization]]s, particularly for [[vector processor]]s, are able to perform this transformation automatically when arrays of structures are created in the program. |
The bad locality of reference is the worst{{fact}} issue. However, a compromise can be made in some cases: if a structure can be divided into groups of fields that are generally accessed together, an array can be constructed for each group, and its elements are records containing only these subsets of the larger structure's fields. This is a valuable way of speeding up access to very large structures with many members, while keeping the portions of the structure tied together. An alternative to tying them together using array indexes is to use [[Reference (computer science)|reference]]s to tie the portions together, but this can be less efficient in time and space. Some [[compiler optimization]]s, particularly for [[vector processor]]s, are able to perform this transformation automatically when arrays of structures are created in the program. |
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== See also == |
== See also == |
Revision as of 20:46, 26 July 2010
In computing, a parallel array is a data structure for representing arrays of records. It keeps a separate, homogeneous array for each field of the record, each having the same number of elements. Then, objects located at the same index in each array are implicitly the fields of a single record. Pointers from one object to another are replaced by array indices. This contrasts with the normal approach of storing all fields of each record together in memory. For example, one might declare an array of 100 names, each a string, and 100 ages, each an integer, associating each name with the age that has the same index.
An example in C using parallel arrays:
int ages[] = {0, 17, 2, 52, 25};
char *names[] = {"None", "Mike", "Billy", "Tom", "Stan"};
int parent[] = {0 /*None*/, 3 /*Tom*/, 1 /*Mike*/, 0 /*None*/, 3 /*Tom*/};
for(i = 1; i <= 4; i++) {
printf("Name: %s, Age: %d, Parent: %s \n",
names[i], ages[i], names[parent[i]]);
}
Or, in Python:
firstName = ['Joe', 'Bob', 'Frank', 'Hans' ]
lastName = ['Smith','Seger','Sinatra','Schultze']
heightInCM = [169, 158, 201, 199 ]
for i in xrange(len(firstName)):
print "Name: %s %s" % (firstName[i], lastName[i])
print "Height in CM: %s" % heightInCM[i]
Parallel arrays have a number of practical advantages over the normal approach:
- They can be used in languages which support only arrays of primitive types and not of records (or perhaps don't support records at all).
- Parallel arrays are simple to understand and use, and are often used where declaring a record is more trouble than it's worth.
- They can save a substantial amount of space in some cases by avoiding alignment issues. For example, one of the fields of the record can be a single bit, and its array would only need to reserve one bit for each record, whereas in the normal approach many more bits would "pad" the field so that it consumes an entire byte or a word.
- If the number of items is small, array indices can occupy significantly less space than full pointers, particularly on architectures with large words.
- Sequentially examining a single field of each record in the array is very fast on modern machines, since this amounts to a linear traversal of a single array, exhibiting ideal locality of reference and cache behavior.
However, parallel arrays also have several strong disadvantages, which serves to explain why they are not generally preferred:
- They have significantly worse locality of reference when visiting the records sequentially and examining multiple fields of each record, which is the norm.
- They obscure the relationship between fields of a single record.
- They have little direct language support (the language and its syntax typically express no relationship between the arrays in the parallel array.)
- They are expensive to grow or shrink, since each of several arrays must be reallocated. Multi-level arrays can ameliorate this problem, but impacts performance due to the additional indirection needed to find the desired elements.
The bad locality of reference is the worst[citation needed] issue. However, a compromise can be made in some cases: if a structure can be divided into groups of fields that are generally accessed together, an array can be constructed for each group, and its elements are records containing only these subsets of the larger structure's fields. This is a valuable way of speeding up access to very large structures with many members, while keeping the portions of the structure tied together. An alternative to tying them together using array indexes is to use references to tie the portions together, but this can be less efficient in time and space. Some compiler optimizations, particularly for vector processors, are able to perform this transformation automatically when arrays of structures are created in the program.
See also
References
- Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. Introduction to Algorithms, Second Edition. MIT Press and McGraw-Hill, 2001. ISBN 0-262-03293-7. Page 209 of section 10.3: Implementing pointers and objects.