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<blockquote>"Puzzle Quest 2 features its hallmark blend of match-3 gem matching and fantasy, with a simple but meaningful role playing experience where players can choose any of four character classes; War Mage, Inquisitor, Barbarian or Assassin. Each character class provides interesting twists during multiple play-throughs as players reclaim the once peaceful village of Verloren from the evil clutch of the demon Gorgon. Players will be able to level up each character to progress through the adventure in Story Mode or even dive into Instant Action, Tournament Mode, or Mutliplayer[sic] Mode for a rich and diverse experience. With the entire Puzzle Quest world accessible on your fingertips in real-time action, players will be able to get a more streamlined experience for instant gratification."<ref>{{cite web | url = http://www.gamingtarget.com/article.php?artid=10617 | title = Puzzle Quest 2 officially announced | date = 2009-11-30 | publisher = Gaming Target }}</ref></blockquote>
<blockquote>"Puzzle Quest 2 features its hallmark blend of match-3 gem matching and fantasy, with a simple but meaningful role playing experience where players can choose any of four character classes; War Mage, Inquisitor, Barbarian or Assassin. Each character class provides interesting twists during multiple play-throughs as players reclaim the once peaceful village of Verloren from the evil clutch of the demon Gorgon. Players will be able to level up each character to progress through the adventure in Story Mode or even dive into Instant Action, Tournament Mode, or Mutliplayer[sic] Mode for a rich and diverse experience. With the entire Puzzle Quest world accessible on your fingertips in real-time action, players will be able to get a more streamlined experience for instant gratification."<ref>{{cite web | url = http://www.gamingtarget.com/article.php?artid=10617 | title = Puzzle Quest 2 officially announced | date = 2009-11-30 | publisher = Gaming Target }}</ref></blockquote>

==Gameplay==
===Attributes===
Each character has five basic attributes. Strength (Red) increases the chance of [[Critical hit]] from a weapon and the amount of bonus damage that matching Skulls do. Agility (Yellow) increases increases the chance of blocking an attack and the amount of bonus points gained from matching action gems. Intelligence (Blue) increases the amount of extra turns that character has when playing [[mini-games]] and the maximum amount of mana a character can store. Stamina (Green) increases the chance of "critical blocking" an attack and the amount of life points a player has. And Morale (Purple) increases the chance to resist an opponents spell and the amount of damage a weapon does. Different types of characters can earn attributes faster than others.
===Classes===
There are four classes to choose from at the start of the game. The Barbarians grow in Stamina and Strength and are considered to be an "all-rounded" class. Barbarians can use very powerful weapons. The War Mages or Sorcerers grows in Intelligence and Morale, they use spells for all situations and can use "Mana Tonic" which allow the user to gain more mana for a match. The Assassins grow in Agility and Morale, they start the game being weak but have powerful spells than can cause high damage [[Combo (video gaming)|combos]], they can utilize powerful poisons. The Inquisitor or Templar grow in Morale and Stamina and have high levels of defense and life points, they can use strong armor and shields.
===Combat===
Gameplay is similar to that of ''[[Puzzle Quest: Challenge of the Warlords|Challenge of the Warlords]]''. Each player takes turns trying to match at least a set of three gems to gain mana, action points or damage the enemy. If they player has enough mana they can use a spell instead, or if they have enough action points they can use an item which can consist of a weapon (which damages the enemy, a shield (which increases defense for a limited time), or a potion (which adds an amount to a mana reserve or life points). The tiles have changed from the last game. There are Red, Yellow, Blue, Green and Purple gems, which when collected adds a certain amount to that specific mana reserve. When skulls are matched they damage the enemy based on the amount of skulls matched and what that players skull damage bonus is. When the action gems are matched (which look like [[gauntlets]]) they are added toward that players action reserve so that player can use specific items. Wildcards can appear with a multiplier like the last game. Gold and Experience are obtained after battle along with loot items. Certain minigames have different sorts of tiles. Matching a set of four gives the player an additional move, wile a set of five also generates a wildcard. Illegal moves are no longer penalized. If there are no moves available on the bored, all the mana reserves of each player are lost and the board is reset.


==See also==
==See also==

Revision as of 14:58, 2 September 2010

Puzzle Quest 2
Developer(s)Infinite Interactive
Publisher(s)D3 Publisher
SeriesPuzzle Quest
Platform(s)Nintendo DS, Xbox 360 (XBLA), iPhone OS, Windows
ReleaseDS
Xbox Live Arcade
PC
Genre(s)Puzzle RPG
Mode(s)Single-player, Multiplayer

Puzzle Quest 2 is a video game developed by Infinite Interactive for the Nintendo DS, Xbox Live Arcade, iPhone OS and Microsoft Windows. It was released on June 22, 2010 by D3 Publisher. Like the first game in the series, Puzzle Quest 2 combines role-playing with strategy and puzzle elements. It uses a competitive Bejeweled-style playfield to simulate combat and other activities common to role-playing games, which was confirmed by a D3 representative:

"Puzzle Quest 2 features its hallmark blend of match-3 gem matching and fantasy, with a simple but meaningful role playing experience where players can choose any of four character classes; War Mage, Inquisitor, Barbarian or Assassin. Each character class provides interesting twists during multiple play-throughs as players reclaim the once peaceful village of Verloren from the evil clutch of the demon Gorgon. Players will be able to level up each character to progress through the adventure in Story Mode or even dive into Instant Action, Tournament Mode, or Mutliplayer[sic] Mode for a rich and diverse experience. With the entire Puzzle Quest world accessible on your fingertips in real-time action, players will be able to get a more streamlined experience for instant gratification."[4]

Gameplay

Attributes

Each character has five basic attributes. Strength (Red) increases the chance of Critical hit from a weapon and the amount of bonus damage that matching Skulls do. Agility (Yellow) increases increases the chance of blocking an attack and the amount of bonus points gained from matching action gems. Intelligence (Blue) increases the amount of extra turns that character has when playing mini-games and the maximum amount of mana a character can store. Stamina (Green) increases the chance of "critical blocking" an attack and the amount of life points a player has. And Morale (Purple) increases the chance to resist an opponents spell and the amount of damage a weapon does. Different types of characters can earn attributes faster than others.

Classes

There are four classes to choose from at the start of the game. The Barbarians grow in Stamina and Strength and are considered to be an "all-rounded" class. Barbarians can use very powerful weapons. The War Mages or Sorcerers grows in Intelligence and Morale, they use spells for all situations and can use "Mana Tonic" which allow the user to gain more mana for a match. The Assassins grow in Agility and Morale, they start the game being weak but have powerful spells than can cause high damage combos, they can utilize powerful poisons. The Inquisitor or Templar grow in Morale and Stamina and have high levels of defense and life points, they can use strong armor and shields.

Combat

Gameplay is similar to that of Challenge of the Warlords. Each player takes turns trying to match at least a set of three gems to gain mana, action points or damage the enemy. If they player has enough mana they can use a spell instead, or if they have enough action points they can use an item which can consist of a weapon (which damages the enemy, a shield (which increases defense for a limited time), or a potion (which adds an amount to a mana reserve or life points). The tiles have changed from the last game. There are Red, Yellow, Blue, Green and Purple gems, which when collected adds a certain amount to that specific mana reserve. When skulls are matched they damage the enemy based on the amount of skulls matched and what that players skull damage bonus is. When the action gems are matched (which look like gauntlets) they are added toward that players action reserve so that player can use specific items. Wildcards can appear with a multiplier like the last game. Gold and Experience are obtained after battle along with loot items. Certain minigames have different sorts of tiles. Matching a set of four gives the player an additional move, wile a set of five also generates a wildcard. Illegal moves are no longer penalized. If there are no moves available on the bored, all the mana reserves of each player are lost and the board is reset.

See also

References

  1. ^ "Puzzle Quest 2". 2009-11-30. Retrieved 2010-06-29.
  2. ^ "Puzzle Quest 2". 2009-11-30. Retrieved 2010-06-29.
  3. ^ "Puzzle Quest 2". 2010-08-06. Retrieved 2010-08-06.
  4. ^ "Puzzle Quest 2 officially announced". Gaming Target. 2009-11-30.