Jump to content

Blades of Vengeance: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Added to Gameplay and main description.
Line 12: Line 12:
}}
}}


'''''Blades of Vengeance''''' is a [[fantasy]] [[platform game]] for the [[Sega Mega Drive|Sega Mega Drive/Genesis]]. It was developed by [[Beam Software]] and published by [[Electronic Arts]]. In this game, one or two players can select one of three warriors to fight through a large range of platform levels in order to stop a war-monger known only as The Dark Lady.
'''''Blades of Vengeance''''' is a [[fantasy]] [[platform game]] for the [[Sega Mega Drive|Sega Mega Drive/Genesis]]. It was developed by [[Beam Software]] and published by [[Electronic Arts]]. In this game, one or two players can select one of three warriors to fight through a large range of platform levels in order to stop a war-monger known only as Manax, The Dark Lady.


==Gameplay==
==Gameplay==
Line 21: Line 21:
* '''The Sorcerer''': A haggard old man armed with a staff that had the best ranged attacks, but was the weakest of the three in strength.
* '''The Sorcerer''': A haggard old man armed with a staff that had the best ranged attacks, but was the weakest of the three in strength.


From there, they thrown into the levels one at a time with a warning about the boss at the end of each one. The player/s could collect items such as silver coins, potions and magic they could access in their inventory through the pause screen. While still in the pause screen, the players could get a better view of their surroundings by holding the C button and moving the screen around the player character with the directional pad. All of the levels were large enough to explore and many of them have secret areas that would award the player with additional pick-up items.
From there, the player/s are thrown into the levels one at a time with a warning about the boss at the end of each one. The player/s could collect items such as silver coins, potions and magic they could access in their inventory through the pause screen. While still in the pause screen, the players could get a better view of their surroundings by holding the C button and moving the screen around the player character with the directional pad. All of the levels were large enough to explore and many of them have secret areas that would award the player with additional pick-up items. Such items included Potions of Healing, Invisibility, Force Fields, Poison Gas Immunity, Scrolls that increase player Strength, Transform enemies into zombies, keys, Armor for additional attacks and strength per player, the Midas Ring which turns all enemies into bags of money and the Blast Wand which destroys all on-screen enemies.


The levels were divided into three portions with the third being the boss level, similar to ''[[Sonic the Hedgehog]]''. After every boss battle, the players were taken to a shop where they could spend their silver coins on additional items for their inventory for the next levels. The players had a limited number of lives, but no continues; once the lives were gone, it was [[game over]].
The levels were divided into three portions with the third being the boss level, similar to ''[[Sonic the Hedgehog]]''. After every boss battle, the players were taken to a shop where they could spend their silver coins on additional items for their inventory for the next levels. The players had a limited number of lives, but no continues; once the lives were gone, it was [[game over]].

Revision as of 19:08, 4 March 2011

Developer(s)Beam Software
Publisher(s)Electronic Arts
Platform(s)Sega Mega Drive/Genesis
Release1993
Genre(s)Platform game
Mode(s)Single-player, 2 player co-op

Blades of Vengeance is a fantasy platform game for the Sega Mega Drive/Genesis. It was developed by Beam Software and published by Electronic Arts. In this game, one or two players can select one of three warriors to fight through a large range of platform levels in order to stop a war-monger known only as Manax, The Dark Lady.

Gameplay

At the beginning of the game, the player (or players) choose from one of three warriors under a god's service. The players could choose either of the three:

  • The Huntress: a voluptuous swords-woman with fastest movement, and even range and attacks.
  • The Warrior: A muscular man with an axe and the best attack, but limited range and movement.
  • The Sorcerer: A haggard old man armed with a staff that had the best ranged attacks, but was the weakest of the three in strength.

From there, the player/s are thrown into the levels one at a time with a warning about the boss at the end of each one. The player/s could collect items such as silver coins, potions and magic they could access in their inventory through the pause screen. While still in the pause screen, the players could get a better view of their surroundings by holding the C button and moving the screen around the player character with the directional pad. All of the levels were large enough to explore and many of them have secret areas that would award the player with additional pick-up items. Such items included Potions of Healing, Invisibility, Force Fields, Poison Gas Immunity, Scrolls that increase player Strength, Transform enemies into zombies, keys, Armor for additional attacks and strength per player, the Midas Ring which turns all enemies into bags of money and the Blast Wand which destroys all on-screen enemies.

The levels were divided into three portions with the third being the boss level, similar to Sonic the Hedgehog. After every boss battle, the players were taken to a shop where they could spend their silver coins on additional items for their inventory for the next levels. The players had a limited number of lives, but no continues; once the lives were gone, it was game over.

External links

Blades of Vengeance at MobyGames