Mos Speedrun: Difference between revisions
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Initial Mos Speedrun video game stub. |
Release date should be TBA April 2011. |
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|released = {{vgrelease|NA=April 2011<ref name="toucharcade">{{cite web |url=http://www.touchgen.net/mos-speedrun-hands-on-video |title=Mos Speedrun - hands-on (video) |date=2011-03-12 |accessdate=2011-03-17 |first=Nigel |last=Wood |publisher=TouchGen}}</ref>}} |
|released = {{vgrelease|NA=TBA April 2011<ref name="toucharcade">{{cite web |url=http://www.touchgen.net/mos-speedrun-hands-on-video |title=Mos Speedrun - hands-on (video) |date=2011-03-12 |accessdate=2011-03-17 |first=Nigel |last=Wood |publisher=TouchGen}}</ref>}} |
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|genre = [[Platformer]] |
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Revision as of 23:33, 17 March 2011
Mos Speedrun | |
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Developer(s) | Physmo |
Platform(s) | iOS |
Genre(s) | Platformer |
Mos Speedrun is an upcoming 8-bit retro-style game developed by Physmo for iOS.[2] Game play revolves around clearing levels and collecting coins as quickly as possible but forgoes the virtual d-pad typically used by iOS platformers in favor of a simplified two button control system.[3]
References
- ^ Wood, Nigel (2011-03-12). "Mos Speedrun - hands-on (video)". TouchGen. Retrieved 2011-03-17.
- ^ "Video of Upcoming Platformer 'Mos Speedrun' Looks Hectic and Fun". ItunesGames. Retrieved 2011-03-17.
- ^ Rose, Michael (2010-03-10). "Trailer: Mos Speedrun (Physmo)". UBM TechWeb. Retrieved 2011-03-17.