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'''''Lethal Xcess''''' is a [[shoot 'em up]] game developed by two members of the [[Atari ST]] [[Demoscene|demo crew]] [[X-Troll]] and published by Eclipse in [[1991 in video gaming|1991]].
'''''Lethal Xcess''''' is a [[shoot 'em up]] game developed by two members of the [[Atari ST]] [[Demoscene|demo crew]] [[X-Troll]] and published by Eclipse in [[1991 in video gaming|1991]]. An [[Amiga]] version was also created.


== The game ==
==Gameplay==
[[Image:ST Lethal Xcess.png|thumb|210px|left|[[Atari ST]] screenshot of ''Lethal Xcess'']]
''Lethal Xcess'' was coded by Claus Frein and Heinz Rudolf. Originally it was planned to be an independent release, but in the end it became the sequel to ''[[Wings of Death]]'' and features music by [[Jochen Hippel]] and the cover picture was created by [[Celal Kandemiroglu]]. ''Lethal Xcess'' has been the first commercial project of Frein and Rudolf, although they had some offers before. Due to the disappointing sales, both coders quit the gaming industry and became IT consultants later.
{{empty section}}


== Story ==
[[Image:ST Lethal Xcess.png|thumb|[[Atari ST]] screenshot of ''Lethal Xcess''|210px|left]]
After the great magician Sagyr had succeeded in defeating the wicked sorceress Xandrilia, and regaining the human shape of his former self, he is cursed again and teleported 3,000 years in the future. There he finds out that the witch's descendants, the Xandrilians, have conquered most of the universe. Now his only chance to stop the forces of evil from succeeding is to use a small combat spacecraft on a last-ditch mission to destroy the Xandrillian Empire's home planet called Metallycha.
The only available versions are for [[Amiga]] and [[Atari ST]], both have been done by the original developers. While it's a slightly above average shooter on the Amiga platform, it drives the weaker Atari ST hardware far beyond its limits. The technical specifications are very good and it's probably one of the technically most impressive games for the Atari ST. Besides many other technical impressive features, like digital sound, sync-scrolling, [[overscan]], full 2 player support, etc., all original copies of ''Lethal Xcess'' featured [[dual format]], which allowed the Amiga and Atari versions to boot from the very same disk.


=== Story ===
== Development==
''Lethal Xcess'' was coded by Claus Frein and Heinz Rudolf. Originally it was planned to be an independent release, but in the end it became the sequel to ''[[Wings of Death]]'' and features music by [[Jochen Hippel]] and the cover picture was created by [[Celal Kandemiroglu]]. ''Lethal Xcess'' has been the first commercial project of Frein and Rudolf, although they had some offers before. Due to the disappointing sales, both coders quit the gaming industry and became IT consultants later. While it's a rather average shooter on the Amiga platform, the game is one of the technically most impressive titles for the Atari ST. Besides many technically-impressive features, such as digital sound, sync-scrolling, [[overscan]], and full 2-player support, all original copies of ''Lethal Xcess'' featured [[dual format]], which allowed the Amiga and Atari versions to boot from the very same disk.


==Reception==
After the great magician Sagyr had succeeded in defeating the wicked sorceress Xandrilia, and regaining the human shape of his former self, he is cursed again and teleported 3,000 years in the future. There he finds out that the witch's descendants, the Xandrilians, have conquered most of the universe. Now his only chance to stop the forces of evil from succeeding is to use a small combat spacecraft on a last-ditch mission to destroy the Xandrillian empire's home planet Metallycha.
{{empty section}}


==References==
== External links ==
{{unreferenced}}
{{reflist}}


== External links ==
* [http://www.edv-rudolf.de/lethal-xcess/ The official ''Lethal Xcess'' website]
* [http://www.edv-rudolf.de/lethal-xcess/ Official website]
* [http://www.mobygames.com/game/lethal-xcess-wings-of-death-ii ''Lethal Xcess''] at [[MobyGames]]
* [http://www.mobygames.com/game/lethal-xcess-wings-of-death-ii ''Lethal Xcess''] at [[MobyGames]]
* [http://hol.abime.net/879 Lethal Xcess: Wings Of Death II Amiga - HOL database]
* [http://hol.abime.net/879 Lethal Xcess: Wings Of Death II Amiga - HOL database]

Revision as of 20:03, 26 March 2011

Lethal Xcess: Wings of Death II
Cover art for Lethal Xcess
Developer(s)X-Troll
Publisher(s)Eclipse
Designer(s)Heinz Rudolf
Composer(s)Jochen Hippel
Platform(s)Atari ST, Amiga
Release1991
Genre(s)Shoot 'em up
Mode(s)1 or 2 players

Lethal Xcess is a shoot 'em up game developed by two members of the Atari ST demo crew X-Troll and published by Eclipse in 1991. An Amiga version was also created.

Gameplay

File:ST Lethal Xcess.png
Atari ST screenshot of Lethal Xcess

Story

After the great magician Sagyr had succeeded in defeating the wicked sorceress Xandrilia, and regaining the human shape of his former self, he is cursed again and teleported 3,000 years in the future. There he finds out that the witch's descendants, the Xandrilians, have conquered most of the universe. Now his only chance to stop the forces of evil from succeeding is to use a small combat spacecraft on a last-ditch mission to destroy the Xandrillian Empire's home planet called Metallycha.

Development

Lethal Xcess was coded by Claus Frein and Heinz Rudolf. Originally it was planned to be an independent release, but in the end it became the sequel to Wings of Death and features music by Jochen Hippel and the cover picture was created by Celal Kandemiroglu. Lethal Xcess has been the first commercial project of Frein and Rudolf, although they had some offers before. Due to the disappointing sales, both coders quit the gaming industry and became IT consultants later. While it's a rather average shooter on the Amiga platform, the game is one of the technically most impressive titles for the Atari ST. Besides many technically-impressive features, such as digital sound, sync-scrolling, overscan, and full 2-player support, all original copies of Lethal Xcess featured dual format, which allowed the Amiga and Atari versions to boot from the very same disk.

Reception

References