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{{nihongo|'''''Eliminate Down'''''|エリミネートダウン|Erimineto Daun}} is a horizontal scrolling [[shoot 'em up]] for the [[Sega Mega Drive]] developed by [[Aprinet]] and published by Soft Vision in 1993. The game gave players immediate access to three directional-based weapons that could all be powered up as they fought strange alien enemies through eight, enormous levels. The game was never released outside of Japan and South Korea.
{{nihongo|'''''Eliminate Down'''''|エリミネートダウン|Erimineto Daun}} is a horizontal scrolling [[shoot 'em up]] for the [[Sega Mega Drive]] developed by [[Aprinet]] and published by Soft Vision in 1993. The game gave players immediate access to three directional-based weapons that could all be powered up as they fought strange alien enemies through eight, enormous levels. The game was never released outside of Japan and South Korea.

==Story==
Mankind has begun its space pioneering era as the 30th century is about to begin. However, an alien race known as the Amuleto appears out of a space distortion and travels toward the Earth. Its intentions prove hostile as Human investigations are destroyed and the Amuleto space fleet grows. Mankind's best chance against the invaders is the Steel Pyron, a space fighter designed for multiple combat situations and warp drive jumping.


==Gameplay==
==Gameplay==
Reminiscent of [[Hellfire (video game)|Hellfire]], the player’s space ship, the Steel Pyron, had three firing directional weapons all ready at their disposal: a forward firing blaster, a rear laser attack and diagonal, four-way firing bombs. The forward firing attack also had the Super Crash Shot, a small white straight-firing rocket, that with upgrades would change into a long white laser beam that could fire through foreground objects. Unlike Hellfire however, the game had no [[checkpoint (video gaming)|checkpoint]] system, though the game made the players restart a level once they lost all of their lives. Extends were set at every 100,000 points.
Reminiscent of [[Hellfire (video game)|Hellfire]], the Steel Pyron has three firing directional weapons all ready at the player's disposal: a forward firing blaster, a rear laser attack and diagonal, four-way firing bombs. The forward firing attack also has the Super Crash Shot, a small white straight-firing rocket, that with upgrades changes into a long white laser beam that can fire through foreground objects. Unlike Hellfire however, the game has no [[checkpoint (video gaming)|checkpoint]] system, though the game makes players restart a level once they lose all of their lives. Extends are set at every 100,000 points.


The weapons were upgradeable by collecting Power-Up icons; obtaining a certain number of Power-Ups would level-up the size and strength of the player’s weapons, but the weapons were upgradable to just 3 Levels. The only other defenses the players had was a shield pick-up called the Barrier that protected the ship for at least two hits. The A and C buttons allowed the player to switch among the three weapons. Players could also change the speed of the ship by pausing the game and adjusting the speed level on the pause screen.
The weapons are upgradeable by collecting Power-Up icons; obtaining a certain number of Power-Ups level-up the size and strength of the player’s weapons, but the weapons are upgradable to just 3 Levels. The only other defenses the players has is a shield pick-up called the Barrier that protects the ship for at least two hits. The A and C buttons allow the player to switch among the three weapons. Players can also change the speed of the ship by pausing the game and adjusting the speed level on the pause screen.


Eliminate Down also had a mini-game that was playable at the main menu similar to [[Concentration (game)|Concentration]] where players had to find the right image under a certain time limit.
Eliminate Down also has a mini-game playable at the main menu similar to [[Concentration (game)|Concentration]] where players have to find the right image under a certain time limit.


==References==
==References==

Revision as of 16:25, 8 May 2012

Eliminate Down
Cover art
Japanese cover art of Eliminate Down
Developer(s)Aprinet
Publisher(s)Soft Vision International
Composer(s)T. Matsumoto
EngineProprietary
Platform(s)Sega Mega Drive
ReleaseJune 25, 1993 (Japan)
Unknown (South Korea)
Genre(s)Scrolling shooter
Mode(s)Single-player

Eliminate Down (エリミネートダウン, Erimineto Daun) is a horizontal scrolling shoot 'em up for the Sega Mega Drive developed by Aprinet and published by Soft Vision in 1993. The game gave players immediate access to three directional-based weapons that could all be powered up as they fought strange alien enemies through eight, enormous levels. The game was never released outside of Japan and South Korea.

Story

Mankind has begun its space pioneering era as the 30th century is about to begin. However, an alien race known as the Amuleto appears out of a space distortion and travels toward the Earth. Its intentions prove hostile as Human investigations are destroyed and the Amuleto space fleet grows. Mankind's best chance against the invaders is the Steel Pyron, a space fighter designed for multiple combat situations and warp drive jumping.

Gameplay

Reminiscent of Hellfire, the Steel Pyron has three firing directional weapons all ready at the player's disposal: a forward firing blaster, a rear laser attack and diagonal, four-way firing bombs. The forward firing attack also has the Super Crash Shot, a small white straight-firing rocket, that with upgrades changes into a long white laser beam that can fire through foreground objects. Unlike Hellfire however, the game has no checkpoint system, though the game makes players restart a level once they lose all of their lives. Extends are set at every 100,000 points.

The weapons are upgradeable by collecting Power-Up icons; obtaining a certain number of Power-Ups level-up the size and strength of the player’s weapons, but the weapons are upgradable to just 3 Levels. The only other defenses the players has is a shield pick-up called the Barrier that protects the ship for at least two hits. The A and C buttons allow the player to switch among the three weapons. Players can also change the speed of the ship by pausing the game and adjusting the speed level on the pause screen.

Eliminate Down also has a mini-game playable at the main menu similar to Concentration where players have to find the right image under a certain time limit.

References