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[[Category: Apple II games]]
[[Category: Apple II games]]
[[Category: Commodore 64 Games]]
[[Category: Commodore 64 games]]

Revision as of 18:38, 24 April 2006

What is Deathlord? Deathlord is a role playing game (RPG), created by Al Escudero and David Wong for the Apple IIe and Commodore 64 computer systems. It was published by Electronic Arts in 1987 and 1988.

Boasting a world of 16 continents, 128 unique monsters, countless dungeons, and other things, the game was both immersive and highly addictive. Other reasons why Deathlord was a great game included its graphics, challenge, and replay value. Not only that, but the game fit on only 2 double density disks.


Game Credits:

Software Design and Programming: Al Escudero and David Wong Dungeon Design: Dirk Bester and Al Escudero Producer: Shelly Safir Assistant Producer: Roland Kippenhan, Mike Kawahara Testing Assistance: Sheila Rowen Technical Support: Steve Shaw Software Title and Final Screens: Mike Kosaka Documentation: Zina Yee Art Director: Nancy Fong Package Design and Lettering: Lance Anderson/Triad Package Illustration: David McMacken Package Copy: Steve Emerson Screen Photography: Frank Wing