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{{about|the pinball game||Harley-Davidson}}
{{about|the pinball game||Harley-Davidson}}
{{Distinguish|Harley Davidson (Sega/Stern Pinball)}}
{{Distinguish|Harley Davidson (Sega/Stern pinball)}}
{{Infobox Pinball
{{Infobox Pinball
| title = Harley Davidson (Bally)
| title = Harley Davidson (Bally)

Revision as of 14:43, 12 July 2014

Harley Davidson (Bally)
ManufacturerMidway
Release dateFebruary 1991
SystemWilliams WPC (Alphanumeric)
DesignBarry Oursler,Mark Sprenger
ArtworkMark Sprenger
MechanicsGerald Hedberg
MusicDan Forden
SoundDan Forden
Production run2,187 units (approximate)

Harley Davidson is a Midway pinball machine released under the Bally label in February of 1991. It was designed by Barry Oursler and Mark Sprenger.[1] It was the first game by Bally to use the Williams WPC (Alphanumeric) board and also the last Bally pinball game to use an Alphanumeric Display.[2][3]

Rules

Completing U-S-A lanes (red, white, and blue, with single direction lane change) advances bonus X, which goes up to 6x, and is never reset on factory difficulty. Clearing the lanes at 6x lights outlane extra ball. Thereafter, completing USA gives you a USA bonus that starts at 100k, and increases by 100k each time it is collected, without limit, as near as I can tell. If there is a lot of good bumper action, getting a replay off of the USA bonuses is not out of the question.

There are two sets of drop targets. one bank in te center, (L-E-Y) and one on the far left (H-A-R) completing HAR lights the left spinner for 3k/spin, and completing LEY lights the right. Completing both scores and advances the HARLEY bonus (50k 100k, 200k, 300k 500k)

Then there are the DAVIDSON standups. D is on the very left below the drops, A is between the left orbit and left eject, V is in the same spot on the right, and the rest are along the right wall. Completing DAVIDSON lights the speed bonus at the right eject, a hurryup that starts at 1 million, and increases by 1 million each time collected. Completing DAVIDSON twice on one ball lights the extra ball at the right eject. Jackpot is also lit here, when you travel across America.

The left eject is lit for 25k at start of game. HItting this eject scores and advances the eject hole value (10k,25k,50k,100k,150k+lock) Upon locking a ball, right eject lights for lock. Hitting right eject when lit for lock starts multiball. During multiball, completing HARLEY *and* DAVIDSON scores 5 million, and lights the orbit shots for 1 million each for the rest of multiball. The jackpot is NOT related to multiball. After your first multiball, the eject hole resets to 10k (no lights)

There is a third eject on the field, this one is below the IDSON standups, and is impossible to shoot directly. A ball can only bounce in by accident. This awards Speed trap ("He's gettin away!", provided it didnt' land in from a weak plunge, a random mystery value. This can be a score bonus, bonus advance, lighting the speed bonus, loosing a tilt warning ("Lemme see your license.. hey, that's a nice bike. now go on. Git!") a traffic ticket (-10k!) or advance city i think. Speed bonus, traffic ticker, and tilt warning seem to be most common. Note that it will ALWAYS award instant multiball if a ball is locked. Locked balls can be stolen in this game. Speed trap is usually awarded only once per ball, but there is a way to relight the speed trap. I'm not sure what it is, though.

Like Fathom, the inlanes are where the outlanes should be, and vice versa. The inlanes and outlanes spell B I K E. Lighting BIKE (lane change works here too) spots a city ("Harley spotted in <cityname>"), and scores the BIKE bonus (50k). B and I light the right orbit, and K or E lights the left. Hitting a LIT orbit lets the ball go all the way around the loop, and awards a city+50k, just like spelling BIKE. It also lights the orbit you just shot for one million ("One Million...."). Shooting an unlit orbit feeds the jets, and lights that orbit. Lit orbits and millions time out after 10 or 15 seconds or so. A ball that goes up a LIT orbit and trickles back down usually awards two cities, depending on speed (one for the return trip) A ball that goes up and down an unlit orbit will award one. Thus weak flippers don't hurt you too much. A clean shot when both orbits are lit will score two cities, and light both orbits for million.

Lighting all cities lights jackpot ("Harley spotted in Laconia, heading for jackpot"). Jackpot has a minimum of 5 million, and is progressively increased by the jet bumpers. Subsequent jackpots are multiplied. Thus you second jackpot is a double jackpot, your third is a triple jackpot, etc. Jackpots are probably the best way to score points. Not to mention the million point shots you'll pick up from loops, and the USA bonuses you'll pick up from the USA lanes.

Hitting an unlit eject hole (other than the left one) gives you a rest stop bonus, which starts at 30k or so and goes up 5k each time. Not very worthwhile, unlike the USA bonus.

There are three basic strategies. Advance cities, and collect jackpots. Spell harley and davidson and score harley bonuses and Speed values. Or play multiball. Multiball is difficult, but can be very lucrative, and you can still get cities during multiball. you cannot collect harley and speed bonuses, though. Still it's worthwhile to learn both eject shots. Even if you hate multiball, you need to shoot the right one to collect speed bonuses and jackpots, as well as the odd Extra ball, and the two are mirror images of each other.

Sega/Stern version

Sega Pinball produced an unrelated Harley Davidson pinball machine in 1999. It was designed by Jon Borg and Lonnie D. Ropp. The game went through three different production runs. The first made by Sega and continued by Stern Pinball as Stern's 1999 Harley-Davidson after the bought Sega's pinball division in the same year, the second produced by Stern Pinball in 2002 , and the third with an artwork change also by Stern was released in 2004. This version can be played on The Pinball Arcade, as well on Visual Pinball.

References

  1. ^ Shalhoub, Michael. The Pinball Compendium: 1982 to Present. Schiffer Publishing, Limited. p. 137. ISBN 9780764341076.
  2. ^ "Internet Pinball Machine Database: Midway 'Harley-Davidson'" Internet Pinball Machine Database: Midway 'Harley-Davidson' The Internet Pinball Database, n.d. Web. 10 June 2014. <http://www.ipdb.org/machine.cgi?id=1126>.
  3. ^ Chuck. "Pinball Archive Rule Sheet: Harley Davidson." Pinball Archive Rule Sheet: Harley Davidson. PAPA, n.d. Web. 10 June 2014. <http://pinball.org/rules/harleydavidson-bally.html>.