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Weapons in Call of Duty 2: Difference between revisions

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==Heavy Weapons==
==Heavy Weapons==


*[[MG42]]: German HMG. The MG42 is very powerful with a high rate of fire<!--what does this mean: "but has a risk of friendly fire"-->.
*[[MG42]]: German HMG. The MG42 is very powerful with a high rate of fire<!--what does this mean: "but has a risk of friendly fire"-->. Aiming can be difficult with the awkward sight, much vibration caused by recoil and because of dust and debris the bullets fly off whatever they hit.
*[[Browning Model 1919 machine gun]]: American .30 caliber machine gun. Powerful, but less common than the MG42.
*[[Browning Model 1919 machine gun]]: American .30 caliber machine gun. Powerful, but less common than the MG42.
*[[Panzershreck]]: This German weapon is great against armor and sometimes infantry. On the battle of [[Hill 400]], this can be used against the 4 or 5 Panzerwerfers that appear, minimizing the risk of getting shot while applying the sticky bombs.
*[[Panzershreck]]: This German weapon is great against armor and sometimes infantry. On the battle of [[Hill 400]], this can be used against the 4 or 5 Panzerwerfers that appear, minimizing the risk of getting shot while applying the sticky bombs. The rockets move slowly, and can miss a halftrack by flying through the gap between the front wheel and tracks.
*[[Flak 88]]: Heavy German artillery gun; slow; operator remains vulnerable to enemy fire during reloading time. In the Battle of El-Alamein, this gun can demolish the Panzerwerfer and the infantry it deploys. This gun also turns very slowly, giving the operator a disadvantage encircled by enemy troops.
*[[Flak 88]]: Powerful heavy German artillery gun; slow; operator remains vulnerable to enemy fire during reloading time. In the Battle of El-Alamein, this gun can demolish the Panzerwerfer and the infantry it deploys. This gun also turns very slowly, giving the operator a disadvantage encircled by enemy troops.


==Pistols==
==Pistols==

Revision as of 21:30, 7 August 2006

Rifles

  • M1903A4 Springfield: A powerful American bolt-action sniper rifle, slow to reload.
  • Lee Enfield No.IV Mk.I: a British bolt-action rifle with good accuracy.
  • Mosin Nagant M1891/30: a highly accurate Soviet bolt-action rifle. Also comes in sniper (scoped) configuration.
  • Mauser K98k : German bolt-action, slow-loading. Also comes in a sniper configuration.
  • Tokarev SVT-40: Soviet magazine-fed rifle; fast rate of fire and reload, but less accurate.
  • Gewehr 43: German magazine-fed rifle; fast rate of fire, but like the SVT-40 less accurate. Also comes in a sniper version.
  • M1 Carbine: American magazine-fed rifle; underpowered in multiplayer, but with the highest magazine capacity and good accuracy
  • M1 Garand: American clip-fed rifle; powerful. In-game, it cannot be reloaded unless the clip runs empty; real Garand rifles could be reloaded mid-clip, although it required engaging two functions of the rifle at once.
  • Winchester M1897 Trench Gun: Powerful 12 gauge shotgun, available to all armies in multiplayer mode only, though frequently banned on PC servers.

Submachine & Machine Guns

  • PPSh-41: Basic Soviet heavy submachine gun; powerful but inaccurate at range but very high rate of fire. The drum magazine makes the ammo supply in this weapon comparatively large; excellent for room-clearing and fans of the "spray-and-pray" school of marksmanship.
  • PPS-42: Soviet light submachine gun, more accurate than the PPSh. Highly prized by Soviet troops.
  • M1A1 Thompson: American submachine gun also used by the British. Very powerful but inaccurate at range. Also houses a 20-round clip and is slow to reload. Has awkward sights to some. Two or three rounds can kill, trying to make up for the magazine size.
  • Sten Mk.II: British light submachine gun. Not as powerful as the Thompson or PPSh, but more accurate with less kick.
  • Bren: British support/light machine gun. Very powerful with good accuracy, but ammo is rare, and many players commit "Friendly Fire" to pick up ammo. Slow to reload and melee.
  • M1918A2 BAR (Browning Automatic Rifle): American support/light machine gun; very powerful, relatively accurate, but ammunition is uncommon. 20 round clip that suppresses its usefulness.
  • MP40: Basic German submachine gun. Relatively powerful with longer range and better accuracy than other SMGs, and a sight very easy to use. This gun is easily found and ammo is plentiful.
  • MP44: German support gun/"assault rifle"; very powerful, but ammunition is not as plentiful as for the MP40.

Heavy Weapons

  • MG42: German HMG. The MG42 is very powerful with a high rate of fire. Aiming can be difficult with the awkward sight, much vibration caused by recoil and because of dust and debris the bullets fly off whatever they hit.
  • Browning Model 1919 machine gun: American .30 caliber machine gun. Powerful, but less common than the MG42.
  • Panzershreck: This German weapon is great against armor and sometimes infantry. On the battle of Hill 400, this can be used against the 4 or 5 Panzerwerfers that appear, minimizing the risk of getting shot while applying the sticky bombs. The rockets move slowly, and can miss a halftrack by flying through the gap between the front wheel and tracks.
  • Flak 88: Powerful heavy German artillery gun; slow; operator remains vulnerable to enemy fire during reloading time. In the Battle of El-Alamein, this gun can demolish the Panzerwerfer and the infantry it deploys. This gun also turns very slowly, giving the operator a disadvantage encircled by enemy troops.

Pistols

  • TT-30: Soviet semi-automatic Pistol. Fast reload, but not as accurate
  • M1911A1 Colt .45: American semi-automatic pistol. Accurate
  • Luger P08: German semi-automatic pistol. More common than other pistols with longer range
  • Webley Mk.IV: British six-shot revolver, extremely slow reload

Projectiles