Introversion Software: Difference between revisions
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'''Introversion Software''' is a UK based company that labels itself "The last of the bedroom programmers". It was founded in 2002 by three friends, Chris Delay, Mark Morris and Thomas Arundel. The |
'''Introversion Software''' is a UK based company that labels itself "The last of the bedroom programmers". It was founded in 2002 by three friends, Chris Delay, Mark Morris and Thomas Arundel. The programming for their first game ''[[Uplink (computer game)|Uplink]]'' was done almost exclusively by Chris, while Mark and Tom handled marketing, materials and the other 'business' elements. Their small initial investment enabled them to buy CD-Rs and printer cartridges. Early copies of the game were hand-made. The company was able to fully make back their investment within a few hours of accepting orders, flying in the face of multinational developers and publishers which spend millions. |
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A large and loyal community formed, and the team, along with a new programmer Andy Bainbridge started work on two new games, ''[[Darwinia (computer game)|Darwinia]]'' and ''[[Defcon (computer game)|Defcon]]''. |
A large and loyal community formed, and the team, along with a new programmer Andy Bainbridge started work on two new games, ''[[Darwinia (computer game)|Darwinia]]'' and ''[[Defcon (computer game)|Defcon]]''. |
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Revision as of 12:15, 1 October 2006
Company type | Limited |
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Industry | Computer and video game industry |
Founded | January 2002 |
Headquarters | England |
Key people | Chris Delay Mark Morris Thomas Arundel John Knottenbelt |
Products | Uplink, Darwinia, Defcon |
Number of employees | 10 |
Website | www.introversion.co.uk |
Introversion Software is a UK based company that labels itself "The last of the bedroom programmers". It was founded in 2002 by three friends, Chris Delay, Mark Morris and Thomas Arundel. The programming for their first game Uplink was done almost exclusively by Chris, while Mark and Tom handled marketing, materials and the other 'business' elements. Their small initial investment enabled them to buy CD-Rs and printer cartridges. Early copies of the game were hand-made. The company was able to fully make back their investment within a few hours of accepting orders, flying in the face of multinational developers and publishers which spend millions. A large and loyal community formed, and the team, along with a new programmer Andy Bainbridge started work on two new games, Darwinia and Defcon.
Darwinia was released to much critical acclaim and was eventually re-released over Steam on December 14, 2005. Uplink has also since joined Darwinia on Steam, as of summer 2006. Introversion has a relatively small but growing following and its games are both considered cult classics. Both Uplink and Darwinia have a strong modding community.