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==About The Games==
==About The Games==


Ratbag made a name for itself with its debut title ''[[Powerslide]]''. The arcade racer, set in a post-apocalyptic future, is powered by a highly advanced rendering system for it's time, allowing for up to 300,000 polygons on-screen at once. Powerslide was met with critical if not commercial success, receiving a lot of publicity from the Austrlaian gaming media. A slew of PC racing titles followed over the years, and before too long Ratbag found itself "typecast" as a simulation racing developer.
Ratbag made a name for itself with its debut title ''[[Powerslide]]''. The arcade racer, set in a post-apocalyptic future, is powered by a highly advanced rendering system for it's time, allowing for up to 300,000 polygons on-screen at once. Powerslide was met with critical if not commercial success, receiving a lot of publicity from the Australian gaming media. A slew of PC racing titles followed over the years, and before too long Ratbag found itself "typecast" as a simulation racing developer.


With the arrival of the [[PlayStation 2]] in late 2000, Ratbag saw an opportunity to move into the lucrative console market. ''[[World of Outlaws: Sprint Cars 2002]]'' was the first of several PlayStation 2 titles developed and released, with a handful of titles going unpublished, most notably the follow up to Powerslide, ''[[Powerslide: Slipstream]]''.
With the arrival of the [[PlayStation 2]] in late 2000, Ratbag saw an opportunity to move into the lucrative console market. ''[[World of Outlaws: Sprint Cars 2002]]'' was the first of several PlayStation 2 titles developed and released, with a handful of titles going unpublished, most notably the follow up to Powerslide, ''[[Powerslide: Slipstream]]''.

Revision as of 09:14, 5 October 2006

File:Ratbag Games logo.gif
Ratbag Games logo

Ratbag Games Pty Ltd was an Australian developer of computer games such as Powerslide, The Dukes of Hazzard: Return of the General Lee and World of Outlaws: Sprint Cars 2002.

About The Company

Ratbag was founded in 1993 in Adelaide, South Australia by Richard Harrison and Greg Siegele. Known initially as Emergent Games, the company took 3 years to prototype their first title Powerslide. Following its acquisition by Midway Games on August 4th, 2005 the company was known as Midway Studios - Australia. Employees at the studio were told on December 13th, 2005 that Ratbag was going to be closed by its parent company, and subsequently was two days later on the 15th, leaving the staff employed there without a job.

About The Games

Ratbag made a name for itself with its debut title Powerslide. The arcade racer, set in a post-apocalyptic future, is powered by a highly advanced rendering system for it's time, allowing for up to 300,000 polygons on-screen at once. Powerslide was met with critical if not commercial success, receiving a lot of publicity from the Australian gaming media. A slew of PC racing titles followed over the years, and before too long Ratbag found itself "typecast" as a simulation racing developer.

With the arrival of the PlayStation 2 in late 2000, Ratbag saw an opportunity to move into the lucrative console market. World of Outlaws: Sprint Cars 2002 was the first of several PlayStation 2 titles developed and released, with a handful of titles going unpublished, most notably the follow up to Powerslide, Powerslide: Slipstream.

The last title developed by Ratbag (prior to their acquisition) was The Dukes of Hazzard: Return of the General Lee for the PlayStation 2 and Xbox. The "Adventure/Racing" title was the first Ratbag title to break from the simulation tradition set forth by previous titles and features simple "on-foot" gameplay in addition to various story-driven racing missions. Coming after a wave of similar mission-based driving games and with a rushed developent, The Dukes of Hazzard: Return of the General Lee received a lukewarm response from the gaming press.

Games Releases