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==Reception==
==Reception==
''[[Next Generation (magazine)|Next Generation]]'' reviewed the PlayStation version of the game, rating it one star out of five, and stated that "The ''Road Rash''-like violence featuring the messenger punching and kicking pedestrians is amusing at first, but it quickly becomes a nuisance."<ref>{{cite magazine|last=|first=|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=37|publisher=[[Future US|Imagine Media]]|date=January 1998|page=151}}</ref>
''[[Next Generation (magazine)|Next Generation]]'' reviewed the PlayStation version of the game, rating it one star out of five, and stated that "The ''Road Rash''-like violence featuring the messenger punching and kicking pedestrians is amusing at first, but it quickly becomes a nuisance."<ref>{{cite magazine|last=|first=|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=37|publisher=[[Future US|Imagine Media]]|date=January 1998|page=151}}</ref>

==Reviews==
*''[[GameFan]]'' #59 (Vol 5, Issue 11) 1997 November


==References==
==References==

Revision as of 09:38, 12 March 2020

Courier Crisis
Developer(s)New Level Software
Publisher(s)
Platform(s)PlayStation, Sega Saturn
ReleasePlayStation
  • NA: November 30, 1997
  • EU: November 1997
Sega Saturn
Genre(s)Action
Mode(s)Single-player

Courier Crisis is an action video game developed by New Level Software for PlayStation and Sega Saturn.

Publisher BMG Interactive closed down its U.S. operations in mid-1997,[1] and so sold the U.S. publication rights for Courier Crisis to GT Interactive.[2]

Reception

Next Generation reviewed the PlayStation version of the game, rating it one star out of five, and stated that "The Road Rash-like violence featuring the messenger punching and kicking pedestrians is amusing at first, but it quickly becomes a nuisance."[3]

Reviews

  • GameFan #59 (Vol 5, Issue 11) 1997 November

References

  1. ^ "Cleaning Time: Corporations Slim Down". Next Generation. No. 31. Imagine Media. July 1997. p. 22.
  2. ^ "GT Interactive Buys Singletrac, Makes Agreements with BMG and Warner Bros. Interactive". GamePro. No. 108. IDG. September 1997. p. 20.
  3. ^ "Finals". Next Generation. No. 37. Imagine Media. January 1998. p. 151.